%% title = "Lua - a scripting language you can like" % id = "01HRG2RJC1BATZJSGSSSF1XNFZ" - TODO: this page could really use an interactive Lua interpreter. can we have that? % id = "01HRG2RJC1J57MFVA0QFXP8WWW" - Lua is a really cool language! did you know that? % id = "01HRG2RJC1N1J4FTZ4M4MW72VZ" - lots of people complain about it being really weird for various reasons, but these are generally superficial % id = "01HRG2RJC1637T8NPCWH90E5W0" - usually it's cosmetic stuff, so these aren't any arguments of technical merit, but… % id = "01HRG2RJC10G9GEGM5JCX32FE4" - stuff like indexing from 1 instead of 0, which is _just a design choice_ and does not impact your programming that much % id = "01HRG2RJC1MTW370DDEXQ0AN72" - in fact, one could argue that regular programmers are weird for counting from zero :thinking: % id = "01HRG2RJC1DH3WE4VGQCMEDN15" - the biggest impact this has is on rendering code, where you have to subtract 1 to position things relative to the origin - which is at `(0, 0)` (or `(0, 0, 0)` in 3D.) % id = "01HRG2RJC1VJ5FDDM8X9ECB3HR" - or using `~=` instead of `!=`, which is _just a syntax choice_, and you only have to get used to it once % id = "01HRG2RJC160QD16204NDAYTSW" - or using `do`..`end` style blocks instead of `{`..`}`, which again is _just a syntax choice_ and does not impact programming that much % id = "01HRG2RJC1D377M98MDT9BX8EQ" - it's a tad bit more line noise, but not that terrible. I [did design a language using `do`..`end` blocks][def:mica/repo] and it really doesn't look that bad % id = "01HRG3MJ0KRVRWEMRKX8TQFZAK" - TODO: this section could use some links to actual complaints or statistics or something. anecdotal evidence is not evidence. % id = "01HRG2RJC1RTAJJ1MX2JZAMBW8" - but I think Lua is a pretty damn genius programming language. % id = "01HRG2RJC11KMM8AVCSSQ96H26" - the use of tables as The One Data Structure for Literally Everything strikes me as a 200 IQ choice I could never come up with myself % id = "01HRG2RJC1SJSFQSR1X3TT638F" - partly because it's so fucking bold I can literally not imagine myself designing a language with a strong distinction between hash tables and arrays, and even tuples and records! but the designers of Lua had the restraint to just have One. % id = "01HRG2RJC13YK030EPGMKM9H8H" - tables are extremely powerful in what they can do, because they're more than just a way of structuring data - they also allow for interfacing with the language *syntax* through operator overloading % id = "01HRG2RJC1PDZFB2WBW7D827KF" + in fact object oriented programming in Lua is typically done by overloading the `[]` indexing operator. % id = "01HRG2RJC1HK3SG51X6DJFCD0B" - the way it works is that [`a.b` is just syntax sugar for `a["b"]`][branch:01HRG2RJC2PA5KE0DH0RRFGW9E], which means you overload `[]` to _fall back to another table_ - and that way you can achieve [prototype-based inheritance](https://en.wikipedia.org/wiki/Prototype-based_programming)! ```lua local fallback = { b = 2 } local base = { a = 1 } -- The __index field can be both a function *and* a table. -- { __index = the_table } is a shorthand for { __index = function (t, k) return the_table[k] end } setmetatable(base, { __index = fallback }) assert(base.b == 2) ``` % id = "01HRG2RJC23XH1053A69MQJD4N" - I'll be honest that I don't like the standard library of Lua from a usability standpoint, but maybe it *doesn't need to be bigger*. it's similar to the principles of [Go](https://go.dev/), where the language encourages using dumb constructs rather than super clever code with lots of abstraction. % id = "01HRG2RJC2P3832KTQMANBHGE6" - though unlike Go, Lua has the goal of being *small* because it needs to be *embeddable*, especially given it's used in very constrained environments in the real world. (microcontrollers!) % id = "01HRG2RJC2S3V38FM6DB0481WK" - therefore there are technical, not just ideological reasons to keep the library small. % id = "01HRG2RJC2KPZXH90Z6B92ZNB6" - and I really like that from an embedder's standpoint, it's possible to completely disable certain standard library modules for sandboxing! % id = "01HRG2RJC2W4MK96FMWRTS8QCJ" - Lua also knows *very* well how much syntax sugar to have to make writing code pleasant, but not to overdose it so much as to give you instant diabetes. % id = "01HRG2RJC28DT0TZT47WPABD65" + as an example, there's function call syntax: you can pass it a string or table *literal*, which is just enough to enable some really nice DSLs without making the grammar too complex. % id = "01HRG2RJC2CVKS9CFVQ9HJSBH4" - once upon a time I dreamed up a DSL for building GUIs using this sugar. ```lua render { width = 800, height = 600, title = "Hello, world!", vertical_box { header1 "Hello, world!", header2 "This is an example GUI.", } } ``` % id = "01HRG2RJC2T7BF6XS3T7Q8AXW2" - ***JUST LOOK AT HOW CLEAN IT IS!*** with no need to [invent magic syntax](https://www.typescriptlang.org/docs/handbook/jsx.html) or anything! % id = "01HRG2RJC2D69JYCWQXSF2FQNY" - the only missing thing then would be list comprehensions to be able to transform data into GUI elements, but even that can be ironed over using function literals: ```lua render { width = 800, height = 600, title = "Hello, world!", vertical_box { header1 "Hello, world!", paragraph "This is an example GUI. Here's a horizontal list of numbers:", horizontal_box { function (t) for i = 1, 10 do t[i] = paragraph(tostring(i)) end end, } } } ``` interpret this code however you want, but *damn* it looks clean. again with no magic syntax! % id = "01HRG2RJC2PA5KE0DH0RRFGW9E" - there is also the incredibly useful sugar for indexing tables by string literals: instead of `table["x"]` you can write down `table.x` % id = "01HRG2RJC2WDXCPW12JDD4749R" + and there is also the incredibly useful method call sugar `table:func()`, which gets transformed to `table.func(table)`; and function definitions like `function table:func() end` are sugar for `function table.func(self) end`. ain't that neat and simple, yet super useful? % id = "01HRG2RJC23955SMQXHWEA202J" - if you don't get the usefulness: this is needed because object oriented methods in Lua are implemented using regular functions; there is no magic `this` or `self` parameter. the parameter is explicit, there is just sugar for passing it into functions and declaring functions with it. % id = "01HRG2RJC2FF05JWQ6KHS4Y5WF" - I really wish Lua had at least *a* form of static typing though, since knowing about errors you make early is _really_ helpful during development. % id = "01HRG2RJC2JP3HRTVMAQ22HDVE" + it regularly happened to me that a type error I made only occured at *some point* later during runtime; and then you have to track down a reproduction case and make a fix at the source. not fun. % id = "01HRG3MJ0KGZ8T4KHMV6KZXDK4" - there's also the ugly case I had with a division by zero in the last rewrite of [Planet Overgamma][def:planet_overgamma/repo], which caused a NaN to propagate through physics and into rendering, causing a crash. % id = "01HRG3MJ0KKMR7MDXST9PCYF6Q" - this is precisely where [my hate for NaN propagation][branch:01HPEMVAH9JZWYPVN53GVFQNQY] was born. % id = "01HRG2RJC224TNYEWGRBCTJA0S" - there's [Teal](https://github.com/teal-language/tl) but last time I checked it didn't have support for inheritance, which is heavily used by [LÖVE](https://love2d.org/), which is my go-to Lua graphics framework. % id = "01HRG2RJC2JS0JXFM23SWHKTFN" - you can also compile [TypeScript to Lua](https://typescripttolua.github.io/), which is insanely silly, but has the advantage of using a language that's more familiar to a very wide group of people. I wouldn't use it though because TypeScript and Lua are very different languages, and I'm afraid certain transforms would be unobvious - which would make interfacing with existing Lua code harder. I think I prefer the bolt-a-type-system-onto-Lua approach of Teal in that regard. % id = "01HRG2RJC29C751N6A90G8RENK" - and it's really a bummer that Lua is not that strict! % id = "01HRG2RJC2EGS11ERP93BY5BVK" - global variables by default are a pretty bad design choice in my opinion. having any form of uncontrolled globals hurts local reasoning and makes it harder to tell whatever your code is going to do. % id = "01HRG2RJC2VMCBATX88ZE7SYA0" - but fortunately it is possible to freeze your global variables by overloading the indexing operators of `_G` - the table that represents the global scope. ```lua setmetatable(_G, { __index = function (t, k) -- Only tell the programmer about undeclared variables. We still want access to -- builtins like `require`. if t[k] == nil then -- The error message is purposefully generic because this will probably happen -- the most when misspelling variables. error("variable '"..k.."' was not declared in this scope") end return rawget(t, k) end __newindex = function (t, k, v) -- Assigning to global variables usually happens due to typos with local variables, -- so again - the error message is intentionally generic. error("variable '"..k.."' was not declared in this scope") end }) ``` % id = "01HRG2RJC229JBT8YQFE3P1V8C" - there are also some bits of syntax that arguably haven't aged very well. % id = "01HRG2RJC2N52T5X32YKPWP317" - as much as people [complain about cosmetics][branch:01HRG2RJC1VJ5FDDM8X9ECB3HR], I think there's a particular design choice that has aged very poorly in the face of modern, functional programming - function literals. these tend to be quite verbose in Lua which hurts readability in functional code: ```lua local u = map(t, function (v) return v + 2 end) ``` compare that to JavaScript's arrow functions `=>`, which I think are a prime example of good syntax sugar that encourages more function-oriented programming: ```javascript let u = t.map(v => v + 2) ``` % id = "01HRG2RJC2CS2MA98TTHK7MBQ9" - the lack of a pipelining operator `|>` is also an annoyance, albeit most modern imperative languages don't have it either.