%% template = "_new.hbs" title = "a curated feed of updates to the house" styles = ["new.css"] feed = "news" % id = "01J4J5N6WZQ03VTB3TZ51J7QZK" - [featured]{.badge .blue} I was bored over a weekend, so I decided to write the tiniest programming language I could imagine. it came out looking pretty Lispy, and I'm glad about that! I learned a ton about Lisps in the process of researching it. even though it didn't end up having macros... ### haku - writing a little programming language for fun [read][page:programming/blog/haku] % id = "01JBAGZAZ30K443QYPK0XBNZWM" - ### the curious case of Amon Tobin's Creatures a weird anomaly I noticed while listening to some breaks [read][page:music/creatures] % id = "01J8ZP2EG9TM8320R9E3K1GQEC" - I was listening to Oneohtrix Point Never's _Magic Oneohtrix Point Never_, and had some retrospective thoughts about the distorted vocals in... ### I Don't Love Me Anymore it's also a nice opportunity to say that I've refreshed the music section a bit! [read][page:music/reviews/opn/i-dont-love-me-anymore] % id = "01J7C1KBZ58BR21AVFA1PMWV68" - I like lean websites. did you know that? I also really like lean websites that are simple in construction and deployment. did you know the treehouse is a website like that? so I've decided to write up a few anecdotes and other cool stories about the treehouse's inner workings. also, it's (way past) its one year anniversary! hooray! ### not quite buildless [read][page:programming/blog/buildsome] % id = "01J73BSWA15KHTQ21T0S14NZW0" - I decided to write up some ideas on what sort of cool data analysis I could do on my [ListenBrainz data set][def:social/listenbrainz]. I haven't done any of it yet, but I thought it'd be cool to share my ideas anyways! ### the ListenBrainz data set [read][page:music/brainz] % id = "01J293BFEBT15W0Z3XF1HEFGZT" - sometimes people call me crazy for saying that bashing JavaScript is senseless and that it's not as bad of a language as people make it out to be. so I decided to collect my thoughts into a nice little page I can link easily. ### JavaScript is not as bad as people make it out to be [why dude why][page:programming/languages/javascript] % id = "01J0VNHPTRNC1HFXAQ790Y1EZB" - a friend of mine asked if it makes sense to define your own wrapper class for `SDL_Window` the way [Lazy Foo](https://lazyfoo.net/tutorials/SDL/10_color_keying/index.php) does it. I told him there's no reason to do that in modern C++, because `std::unique_ptr` can do everything for you anyways. ### freeing C memory automatically using `std::unique_ptr` and `std::shared_ptr` ~on another note, I did read a blog post about this once somewhere, but couldn't be bothered to find it. so there you go! I made a post about this too.~ [read][page:programming/languages/cxx/shared-unique-ptr-deleter] % id = "01J0KRPMV7SS48B64BFCJZK7VQ" - it's updatin' time! I took some time to clean up old pages and update my _about me_.\ over time I've been learning how to write content on the treehouse effectively, and the new about me reflects that. ### about me (version 2) [read][page:about] [version 1][page:about/v1] % id = "01HY5R1ZW2PYZSSP2J2KAA23DA" - I recently got a question from my someone telling me they doesn't understand why `*x` does not read from the pointer `x` when on the left-hand side of an assignment. and that made me think, ### what's up with `*x` not always meaning the same thing in different contexts? [read][page:programming/blog/lvalues] % id = "01HV1DGFHZ65GJVQRSREKR67J9" - I've been thinking recently how cool it is to be able to single-step into Unreal Engine's source code and edit it while you're working with it, and how uncool it is that I can't do the same thing easily in the Rust world. after all, aren't we just dealing with a bunch of code running on the computer? why not let me poke at it? ### systems are just a bunch of code [can _you_ can read other people's code?][page:programming/blog/systems] [bonus: dismantling Unreal Engine's GENERATED_BODY][page:programming/technologies/unreal-engine/generated-body] % id = "01HTWNETT2S5NSBF3QR4HYA7HN" - last night I couldn't sleep because of type theory. in the process of trying to write down my thoughts, I ended up discovering a class of types which, to my knowledge, no language implements. ### OR-types [what the hell do you mean, aren't sum types exactly that??][page:programming/blog/or-types] % id = "01HRG3VN091V715A8T54QK5PVX" - I really like Lua, did you know that? but I get kind of tired of explaining why a thousand times to people who don't know the language, so… ### programming languages: Lua [read why I like it so much][page:programming/languages/lua] % id = "01HR9ZTS8RS4VJNJYSNRQYSKHZ" - sidebars! also known as, _"enjoying the main content? how about I distract you from it so that you can't focus!"_\ seriously though. I don't like them. ### design: sidebars [read why I don't like them so much][page:design/sidebars] % id = "01HQ8KV8T8GRCVFDJ3EP6QE163" - I started a branch on user interface and user experience design, because I was working with mintty at work and had some thoughts about it. "why does mintty always feel so _out of place_ compared to `cmd.exe`?" ### liquidex's treehouse: design [read: _on digital textures_][page:design/digital-textures] [go to branch][page:design] % id = "01HQ6G30PTVT5H0Z04VVRHEZQF" - ever wondered how Terraria renders its worlds? or how editors like Tiled manage to make painting tiles so easy? ### tairu - an interactive exploration of 2D autotiling techniques [read][page:programming/blog/tairu]