2024-08-10 23:13:20 +02:00
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import { listen } from "./framework.js";
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let loginStorage = JSON.parse(localStorage.getItem("rkgk.login") ?? "{}");
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function saveLoginStorage() {
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localStorage.setItem("rkgk.login", JSON.stringify(loginStorage));
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}
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let resolveLoggedInPromise;
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let loggedInPromise = new Promise((resolve) => (resolveLoggedInPromise = resolve));
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export function isUserLoggedIn() {
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return loginStorage.userId != null;
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}
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export function getUserId() {
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return loginStorage.userId;
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}
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2024-08-23 19:45:07 +02:00
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export function getLoginSecret() {
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return loginStorage.secret;
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}
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2024-08-10 23:13:20 +02:00
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export function waitForLogin() {
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return loggedInPromise;
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}
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if (isUserLoggedIn()) {
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resolveLoggedInPromise();
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}
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export async function registerUser(nickname) {
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try {
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let response = await fetch("/api/login", {
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method: "POST",
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body: JSON.stringify({ nickname }),
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headers: {
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"Content-Type": "application/json",
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},
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});
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if (response.status == 500) {
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console.error("login service returned 500 status", response);
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return {
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status: "error",
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message:
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"We're sorry, but we ran into some trouble registering your account. Please try again.",
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};
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}
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let responseText = await response.text();
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let responseJson = JSON.parse(responseText);
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if (responseJson.status != "ok") {
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console.error("registering user failed", responseJson);
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return {
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status: "error",
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message: "Something seems to have gone wrong. Please try again.",
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};
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}
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loginStorage.userId = responseJson.userId;
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2024-08-23 19:45:07 +02:00
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loginStorage.secret = responseJson.secret;
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2024-08-10 23:13:20 +02:00
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console.info("user registered", loginStorage.userId);
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saveLoginStorage();
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resolveLoggedInPromise();
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return { status: "ok" };
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} catch (error) {
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console.error("registering user failed", error);
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return {
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status: "error",
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message: "Something seems to have gone wrong. Please try again.",
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};
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}
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}
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class Session extends EventTarget {
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2024-09-02 23:17:00 +02:00
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#sentPing = false;
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2024-08-23 19:45:07 +02:00
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constructor(userId, secret) {
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2024-08-10 23:13:20 +02:00
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super();
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this.userId = userId;
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2024-08-23 19:45:07 +02:00
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this.secret = secret;
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2024-08-10 23:13:20 +02:00
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}
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async #recvJson() {
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let event = await listen([this.ws, "message"]);
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if (typeof event.data == "string") {
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return JSON.parse(event.data);
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} else {
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throw new Error("received a binary message where a JSON text message was expected");
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}
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}
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2024-08-15 20:01:23 +02:00
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async #recvBinary() {
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let event = await listen([this.ws, "message"]);
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if (event.data instanceof Blob) {
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return event.data;
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} else {
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throw new Error("received a text message where a binary message was expected");
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}
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}
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2024-08-10 23:13:20 +02:00
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#sendJson(object) {
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this.ws.send(JSON.stringify(object));
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}
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#dispatchError(source, kind, message) {
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this.dispatchEvent(
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Object.assign(new Event("error"), {
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source,
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errorKind: kind,
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message,
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}),
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);
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}
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2024-08-15 20:01:23 +02:00
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async join(wallId, userInit) {
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2024-08-10 23:13:20 +02:00
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console.info("joining wall", wallId);
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this.wallId = wallId;
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this.ws = new WebSocket("/api/wall");
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this.ws.addEventListener("error", (event) => {
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console.error("WebSocket connection error", error);
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this.dispatchEvent(Object.assign(new Event("error"), event));
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});
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this.ws.addEventListener("message", (event) => {
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if (typeof event.data == "string") {
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let json = JSON.parse(event.data);
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if (json.error != null) {
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console.error("received error from server:", json.error);
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this.#dispatchError(json, "protocol", json.error);
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}
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}
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});
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2024-08-25 12:53:53 +02:00
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this.ws.addEventListener("close", (_) => {
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console.info("connection closed");
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this.dispatchEvent(new Event("disconnect"));
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});
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2024-08-10 23:13:20 +02:00
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try {
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await listen([this.ws, "open"]);
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2024-08-15 20:01:23 +02:00
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await this.joinInner(wallId, userInit);
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2024-08-10 23:13:20 +02:00
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} catch (error) {
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this.#dispatchError(error, "connection", `communication failed: ${error.toString()}`);
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}
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}
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2024-08-15 20:01:23 +02:00
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async joinInner(wallId, userInit) {
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2024-08-23 19:45:07 +02:00
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let secret = this.secret;
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this.secret = null;
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2024-08-10 23:13:20 +02:00
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let version = await this.#recvJson();
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console.info("protocol version", version.version);
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// TODO: This should probably verify that the version is compatible.
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// We don't have a way of sending Rust stuff to JavaScript just yet, so we don't care about it.
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2024-08-15 20:01:23 +02:00
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let init = {
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brush: userInit.brush,
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};
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2024-08-10 23:13:20 +02:00
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if (this.wallId == null) {
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2024-08-15 20:01:23 +02:00
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this.#sendJson({
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user: this.userId,
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2024-08-23 19:45:07 +02:00
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secret,
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2024-08-15 20:01:23 +02:00
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init,
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});
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2024-08-10 23:13:20 +02:00
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} else {
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2024-08-15 20:01:23 +02:00
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this.#sendJson({
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user: this.userId,
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2024-08-23 19:45:07 +02:00
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secret,
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2024-08-15 20:01:23 +02:00
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wall: wallId,
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init,
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});
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2024-08-10 23:13:20 +02:00
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}
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let loginResponse = await this.#recvJson();
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if (loginResponse.response == "loggedIn") {
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this.wallId = loginResponse.wall;
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this.wallInfo = loginResponse.wallInfo;
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this.sessionId = loginResponse.sessionId;
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console.info("logged in", this.wallId, this.sessionId);
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console.info("wall info:", this.wallInfo);
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} else {
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this.#dispatchError(
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loginResponse,
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loginResponse.response,
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"login failed; check error kind for details",
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);
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return;
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}
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}
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async eventLoop() {
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2024-09-02 23:17:00 +02:00
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this.#pingLoop();
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2024-08-10 23:13:20 +02:00
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try {
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while (true) {
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let event = await listen([this.ws, "message"]);
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if (typeof event.data == "string") {
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2024-08-15 20:01:23 +02:00
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await this.#processNotify(JSON.parse(event.data));
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2024-08-10 23:13:20 +02:00
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} else {
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2024-08-15 20:01:23 +02:00
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console.warn("unhandled binary event", event.data);
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2024-08-10 23:13:20 +02:00
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}
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}
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} catch (error) {
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this.#dispatchError(error, "protocol", `error in event loop: ${error.toString()}`);
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}
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}
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2024-09-02 23:17:00 +02:00
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#pingLoop() {
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// Send small ping packets every 30 seconds to prevent reverse proxies from reaping the
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// connection if the tab is in the background.
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// (Browsers don't seem to send standard WebSocket pings if the tab is unfocused.)
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// We don't actually use this packet for anything else, like establishing whether
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// we still have a connection to the server, because the browser can handle that for us.
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setInterval(() => this.sendPing(), 30000);
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}
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2024-08-15 20:01:23 +02:00
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async #processNotify(notify) {
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2024-09-02 23:17:00 +02:00
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if (notify.notify == "pong") {
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console.debug("pong received");
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this.#sentPing = false;
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}
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2024-08-15 20:01:23 +02:00
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if (notify.notify == "wall") {
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2024-08-10 23:13:20 +02:00
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this.dispatchEvent(
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2024-08-15 20:01:23 +02:00
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Object.assign(new Event("wallEvent"), {
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sessionId: notify.sessionId,
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wallEvent: notify.wallEvent,
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2024-08-10 23:13:20 +02:00
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}),
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);
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}
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2024-08-15 20:01:23 +02:00
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if (notify.notify == "chunks") {
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let chunkData = await this.#recvBinary();
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this.dispatchEvent(
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Object.assign(new Event("chunks"), {
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chunkInfo: notify.chunks,
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chunkData,
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2024-08-17 22:16:31 +02:00
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hasMore: notify.hasMore,
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2024-08-15 20:01:23 +02:00
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}),
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);
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}
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}
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2024-09-02 23:17:00 +02:00
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sendPing() {
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if (!this.#sentPing) {
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console.debug("ping sent; waiting for pong");
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this.#sendJson({
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request: "ping",
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});
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this.#sentPing = true;
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}
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}
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2024-08-15 20:01:23 +02:00
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sendCursor(x, y) {
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this.#sendJson({
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request: "wall",
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wallEvent: {
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event: "cursor",
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position: { x, y },
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},
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});
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}
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sendPlot(points) {
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this.#sendJson({
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request: "wall",
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wallEvent: {
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event: "plot",
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points,
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},
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});
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}
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sendSetBrush(brush) {
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this.#sendJson({
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request: "wall",
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wallEvent: {
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event: "setBrush",
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brush,
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},
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});
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}
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sendViewport({ left, top, right, bottom }) {
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this.#sendJson({
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request: "viewport",
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topLeft: { x: left, y: top },
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bottomRight: { x: right, y: bottom },
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});
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2024-08-10 23:13:20 +02:00
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}
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2024-08-15 20:01:23 +02:00
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sendMoreChunks() {
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2024-08-10 23:13:20 +02:00
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this.#sendJson({
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2024-08-15 20:01:23 +02:00
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request: "moreChunks",
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2024-08-10 23:13:20 +02:00
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});
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}
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}
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2024-08-25 12:53:53 +02:00
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export async function newSession({ userId, secret, wallId, userInit, onError, onDisconnect }) {
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2024-08-23 19:45:07 +02:00
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let session = new Session(userId, secret);
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2024-08-25 12:53:53 +02:00
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session.addEventListener("error", onError);
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session.addEventListener("disconnect", onDisconnect);
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2024-08-15 20:01:23 +02:00
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await session.join(wallId, userInit);
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2024-08-10 23:13:20 +02:00
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return session;
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}
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