add some logs, fix frontend memory leak with users not deallocating their haku
closes #28
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6c88a041ea
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4ebd150e59
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@ -72,11 +72,14 @@ impl Default for Limits {
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#[no_mangle]
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extern "C" fn haku_limits_new() -> *mut Limits {
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Box::leak(Box::new(Limits::default()))
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let ptr = Box::leak(Box::new(Limits::default())) as *mut _;
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debug!("created limits: {ptr:?}");
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ptr
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}
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#[no_mangle]
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unsafe extern "C" fn haku_limits_destroy(limits: *mut Limits) {
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debug!("destroying limits: {limits:?}");
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drop(Box::from_raw(limits))
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}
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@ -156,11 +159,15 @@ unsafe extern "C" fn haku_instance_new(limits: *const Limits) -> *mut Instance {
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value: Value::Nil,
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exception: None,
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});
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Box::leak(instance)
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let ptr = Box::leak(instance) as *mut _;
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debug!("created instance: {ptr:?}");
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ptr
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}
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#[no_mangle]
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unsafe extern "C" fn haku_instance_destroy(instance: *mut Instance) {
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debug!("destroying instance: {instance:?}");
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drop(Box::from_raw(instance));
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}
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@ -253,11 +260,14 @@ struct Brush {
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#[no_mangle]
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extern "C" fn haku_brush_new() -> *mut Brush {
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Box::leak(Box::new(Brush::default()))
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let ptr = Box::leak(Box::new(Brush::default())) as *mut _;
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debug!("created brush: {ptr:?}");
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ptr
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}
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#[no_mangle]
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unsafe extern "C" fn haku_brush_destroy(brush: *mut Brush) {
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debug!("destroying brush: {brush:?}");
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drop(Box::from_raw(brush))
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}
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@ -350,13 +360,16 @@ struct PixmapLock {
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#[no_mangle]
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extern "C" fn haku_pixmap_new(width: u32, height: u32) -> *mut PixmapLock {
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Box::leak(Box::new(PixmapLock {
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let ptr = Box::leak(Box::new(PixmapLock {
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pixmap: Pixmap::new(width, height).expect("invalid pixmap size"),
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}))
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})) as *mut _;
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debug!("created pixmap with size {width}x{height}: {ptr:?}");
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ptr
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}
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#[no_mangle]
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unsafe extern "C" fn haku_pixmap_destroy(pixmap: *mut PixmapLock) {
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debug!("destroying pixmap: {pixmap:?}");
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drop(Box::from_raw(pixmap))
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}
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@ -130,6 +130,11 @@ export class Haku {
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w.haku_limits_destroy(pLimits);
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}
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destroy() {
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w.haku_brush_destroy(this.#pBrush);
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w.haku_instance_destroy(this.#pInstance);
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}
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setBrush(code) {
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w.haku_reset(this.#pInstance);
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// NOTE: Brush is invalid at this point, because we reset removes all defs and registered chunks.
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@ -15,6 +15,10 @@ export class User {
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this.painter = new Painter(wallInfo.paintArea);
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}
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destroy() {
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this.haku.destroy();
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}
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setBrush(brush) {
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let compileResult = this.haku.setBrush(brush);
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this.isBrushOk = compileResult.status == "ok";
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@ -57,6 +61,7 @@ export class OnlineUsers extends EventTarget {
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removeUser(sessionId) {
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if (this.#users.has(sessionId)) {
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let user = this.#users.get(sessionId);
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user.destroy();
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console.info("user removed", sessionId, user.nickname);
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// TODO: Cleanup reticles
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this.#users.delete(sessionId);
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