introduce tags, structs, and reticles
this was meant to be split into smaller changes, but I realised I edited my existing revision too late.
This commit is contained in:
parent
8356b6c750
commit
5b7d9586ea
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@ -7,19 +7,20 @@ use core::{alloc::Layout, slice};
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use alloc::{boxed::Box, vec::Vec};
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use haku::{
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ast::Ast,
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bytecode::{Chunk, Defs, DefsImage},
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bytecode::{Chunk, Defs, DefsImage, DefsLimits},
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compiler::{compile_expr, ClosureSpec, CompileError, Compiler, Source},
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diagnostic::Diagnostic,
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lexer::{lex, Lexer},
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parser::{self, IntoAstError, Parser},
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render::{
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tiny_skia::{Pixmap, PremultipliedColorU8},
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Renderer, RendererLimits,
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RendererLimits,
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},
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source::SourceCode,
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system::{ChunkId, System, SystemImage},
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token::Lexis,
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value::{Closure, Ref, Value},
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trampoline::{Cont, Trampoline},
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value::{Closure, Ref, Vec2},
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vm::{Exception, Vm, VmImage, VmLimits},
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};
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use log::{debug, info};
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@ -46,6 +47,7 @@ struct Limits {
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max_source_code_len: usize,
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max_chunks: usize,
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max_defs: usize,
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max_tags: usize,
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max_tokens: usize,
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max_parser_events: usize,
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ast_capacity: usize,
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@ -65,6 +67,7 @@ impl Default for Limits {
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max_source_code_len: 65536,
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max_chunks: 2,
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max_defs: 256,
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max_tags: 256,
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max_tokens: 1024,
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max_parser_events: 1024,
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ast_capacity: 1024,
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@ -110,6 +113,7 @@ macro_rules! limit_setter {
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limit_setter!(max_source_code_len);
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limit_setter!(max_chunks);
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limit_setter!(max_defs);
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limit_setter!(max_tags);
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limit_setter!(max_tokens);
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limit_setter!(max_parser_events);
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limit_setter!(ast_capacity);
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@ -133,10 +137,22 @@ struct Instance {
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vm: Vm,
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vm_image: VmImage,
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value: Value,
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trampoline: Option<Trampoline>,
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exception: Option<Exception>,
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}
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impl Instance {
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fn set_exception(&mut self, exn: Exception) {
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debug!("setting exception = {exn:?}");
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self.exception = Some(exn);
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}
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fn reset_exception(&mut self) {
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debug!("resetting exception");
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self.exception = None;
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}
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}
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#[no_mangle]
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unsafe extern "C" fn haku_instance_new(limits: *const Limits) -> *mut Instance {
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let limits = *limits;
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@ -144,7 +160,10 @@ unsafe extern "C" fn haku_instance_new(limits: *const Limits) -> *mut Instance {
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let system = System::new(limits.max_chunks);
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let defs = Defs::new(limits.max_defs);
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let defs = Defs::new(&DefsLimits {
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max_defs: limits.max_defs,
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max_tags: limits.max_tags,
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});
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let vm = Vm::new(
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&defs,
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&VmLimits {
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@ -168,7 +187,7 @@ unsafe extern "C" fn haku_instance_new(limits: *const Limits) -> *mut Instance {
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defs_image,
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vm,
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vm_image,
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value: Value::Nil,
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trampoline: None,
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exception: None,
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});
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@ -191,13 +210,6 @@ unsafe extern "C" fn haku_reset(instance: *mut Instance) {
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instance.defs.restore_image(&instance.defs_image);
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}
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#[no_mangle]
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unsafe extern "C" fn haku_reset_vm(instance: *mut Instance) {
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debug!("resetting instance VM: {instance:?}");
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let instance = &mut *instance;
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instance.vm.restore_image(&instance.vm_image);
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}
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#[no_mangle]
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unsafe extern "C" fn haku_has_exception(instance: *mut Instance) -> bool {
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(*instance).exception.is_some()
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@ -426,39 +438,35 @@ unsafe extern "C" fn haku_compile_brush(
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StatusCode::Ok
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}
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struct PixmapLock {
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pixmap: Pixmap,
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}
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#[no_mangle]
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extern "C" fn haku_pixmap_new(width: u32, height: u32) -> *mut PixmapLock {
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let ptr = Box::leak(Box::new(PixmapLock {
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pixmap: Pixmap::new(width, height).expect("invalid pixmap size"),
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})) as *mut _;
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extern "C" fn haku_pixmap_new(width: u32, height: u32) -> *mut Pixmap {
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let ptr = Box::leak(Box::new(
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Pixmap::new(width, height).expect("invalid pixmap size"),
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)) as *mut _;
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debug!("created pixmap with size {width}x{height}: {ptr:?}");
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ptr
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}
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#[no_mangle]
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unsafe extern "C" fn haku_pixmap_destroy(pixmap: *mut PixmapLock) {
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unsafe extern "C" fn haku_pixmap_destroy(pixmap: *mut Pixmap) {
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debug!("destroying pixmap: {pixmap:?}");
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drop(Box::from_raw(pixmap))
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}
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#[no_mangle]
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unsafe extern "C" fn haku_pixmap_data(pixmap: *mut PixmapLock) -> *mut u8 {
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let pixmap = &mut (*pixmap).pixmap;
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unsafe extern "C" fn haku_pixmap_data(pixmap: *mut Pixmap) -> *mut u8 {
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let pixmap = &mut *pixmap;
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pixmap.pixels_mut().as_mut_ptr() as *mut u8
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}
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#[no_mangle]
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unsafe extern "C" fn haku_pixmap_clear(pixmap: *mut PixmapLock) {
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let pixmap = &mut (*pixmap).pixmap;
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unsafe extern "C" fn haku_pixmap_clear(pixmap: *mut Pixmap) {
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let pixmap = &mut *pixmap;
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pixmap.pixels_mut().fill(PremultipliedColorU8::TRANSPARENT);
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}
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#[no_mangle]
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unsafe extern "C" fn haku_eval_brush(instance: *mut Instance, brush: *const Brush) -> StatusCode {
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unsafe extern "C" fn haku_begin_brush(instance: *mut Instance, brush: *const Brush) -> StatusCode {
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let instance = &mut *instance;
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let brush = &*brush;
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@ -466,8 +474,10 @@ unsafe extern "C" fn haku_eval_brush(instance: *mut Instance, brush: *const Brus
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panic!("brush is not compiled and ready to be used");
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};
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debug!("applying defs");
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instance.vm.restore_image(&instance.vm_image);
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instance.vm.apply_defs(&instance.defs);
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instance.reset_exception();
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instance.trampoline = None;
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let Ok(closure_id) = instance
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.vm
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@ -476,51 +486,91 @@ unsafe extern "C" fn haku_eval_brush(instance: *mut Instance, brush: *const Brus
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return StatusCode::OutOfRefSlots;
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};
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debug!("resetting exception");
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instance.exception = None;
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instance.value = match instance.vm.run(&instance.system, closure_id) {
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instance.reset_exception();
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let value = match instance.vm.run(&instance.system, closure_id, &[]) {
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Ok(value) => value,
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Err(exn) => {
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debug!("setting exception {exn:?}");
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instance.exception = Some(exn);
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instance.set_exception(exn);
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return StatusCode::EvalException;
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}
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};
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instance.trampoline = Some(Trampoline::new(value));
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StatusCode::Ok
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}
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#[no_mangle]
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unsafe extern "C" fn haku_render_value(
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unsafe extern "C" fn haku_cont_kind(instance: *mut Instance) -> Cont {
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let instance = &mut *instance;
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instance.trampoline.as_ref().unwrap().cont(&instance.vm)
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}
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fn wrap_exception(
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instance: &mut Instance,
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error_code: StatusCode,
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f: impl FnOnce(&mut Instance) -> Result<(), Exception>,
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) -> StatusCode {
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match f(instance) {
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Ok(_) => StatusCode::Ok,
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Err(exn) => {
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instance.set_exception(exn);
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error_code
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}
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}
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}
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#[no_mangle]
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unsafe extern "C" fn haku_cont_scribble(
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instance: *mut Instance,
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pixmap: *mut PixmapLock,
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pixmap: *mut Pixmap,
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translation_x: f32,
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translation_y: f32,
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) -> StatusCode {
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let instance = &mut *instance;
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debug!("resetting exception");
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instance.exception = None;
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instance.reset_exception();
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debug!("will render value: {:?}", instance.value);
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debug!("cont_scribble: pixmap={pixmap:?} translation_x={translation_x:?} translation_y={translation_y:?} trampoline={:?}", instance.trampoline);
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let pixmap_locked = &mut (*pixmap).pixmap;
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let mut renderer = Renderer::new(
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pixmap_locked,
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wrap_exception(instance, StatusCode::RenderException, |instance| {
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instance.trampoline.as_mut().unwrap().scribble(
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&instance.vm,
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&mut *pixmap,
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Vec2 {
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x: translation_x,
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y: translation_y,
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},
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&RendererLimits {
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pixmap_stack_capacity: instance.limits.pixmap_stack_capacity,
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transform_stack_capacity: instance.limits.transform_stack_capacity,
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},
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);
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renderer.translate(translation_x, translation_y);
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match renderer.render(&instance.vm, instance.value) {
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Ok(()) => (),
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Err(exn) => {
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instance.exception = Some(exn);
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instance.vm.restore_image(&instance.vm_image);
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return StatusCode::RenderException;
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}
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}
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StatusCode::Ok
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)
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})
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}
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#[no_mangle]
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unsafe extern "C" fn haku_cont_dotter(
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instance: *mut Instance,
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from_x: f32,
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from_y: f32,
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to_x: f32,
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to_y: f32,
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num: f32,
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) -> StatusCode {
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let instance = &mut *instance;
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instance.reset_exception();
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debug!(
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"cont_dotter: from_x={from_x} from_y={from_y} to_x={to_x} to_y={to_y} trampoline={:?}",
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instance.trampoline
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);
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wrap_exception(instance, StatusCode::RenderException, |instance| {
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instance.trampoline.as_mut().unwrap().dotter(
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&mut instance.vm,
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&instance.system,
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Vec2::new(from_x, from_y),
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Vec2::new(to_x, to_y),
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num,
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)
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})
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}
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@ -12,6 +12,7 @@ pub enum Opcode {
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Nil,
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False,
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True,
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Tag,
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Number, // (float: f32)
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Rgba, // (r: u8, g: u8, b: u8, a: u8)
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@ -36,6 +37,7 @@ pub enum Opcode {
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// Control flow.
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Jump, // (offset: u16)
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JumpIfNot, // (offset: u16)
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Field, // (count: u8, tags: [u16; count])
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// Function calls.
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Call, // (argc: u8)
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@ -157,6 +159,12 @@ impl Chunk {
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}
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}
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impl Offset {
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pub fn to_u16(self) -> u16 {
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self.0
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub struct ChunkSizeError;
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@ -193,21 +201,48 @@ impl DefId {
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
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pub struct TagId(u16);
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impl TagId {
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pub(crate) fn from_u16(x: u16) -> Self {
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Self(x)
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}
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pub fn to_u16(self) -> u16 {
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self.0
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}
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}
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#[derive(Debug, Clone)]
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pub struct Defs {
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defs: Vec<String>,
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tags: Vec<String>,
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}
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#[derive(Debug, Clone, Copy)]
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pub struct DefsLimits {
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pub max_defs: usize,
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pub max_tags: usize,
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}
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#[derive(Debug, Clone, Copy)]
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pub struct DefsImage {
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defs: usize,
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tags: usize,
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}
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impl Defs {
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pub fn new(capacity: usize) -> Self {
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assert!(capacity < u16::MAX as usize + 1);
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pub fn new(limits: &DefsLimits) -> Self {
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assert!(limits.max_defs < u16::MAX as usize + 1);
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assert!(limits.max_tags < u16::MAX as usize + 1);
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let mut tags = Vec::with_capacity(limits.max_tags);
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add_well_known_tags(&mut tags);
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Self {
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defs: Vec::with_capacity(capacity),
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defs: Vec::with_capacity(limits.max_defs),
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tags,
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}
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}
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@ -219,14 +254,14 @@ impl Defs {
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self.len() != 0
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}
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pub fn get(&mut self, name: &str) -> Option<DefId> {
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pub fn get_def(&mut self, name: &str) -> Option<DefId> {
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self.defs
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.iter()
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.position(|n| *n == name)
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.map(|index| DefId(index as u16))
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}
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pub fn add(&mut self, name: &str) -> Result<DefId, DefError> {
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pub fn add_def(&mut self, name: &str) -> Result<DefId, DefError> {
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if self.defs.iter().any(|n| n == name) {
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Err(DefError::Exists)
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} else {
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|
@ -239,9 +274,27 @@ impl Defs {
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}
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}
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fn add_tag(tags: &mut Vec<String>, name: &str) -> Result<TagId, TagError> {
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if tags.len() >= tags.capacity() {
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return Err(TagError::OutOfSpace);
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}
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let id = TagId(tags.len() as u16);
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tags.push(name.to_owned());
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Ok(id)
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}
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pub fn get_or_add_tag(&mut self, name: &str) -> Result<TagId, TagError> {
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if let Some(index) = self.tags.iter().position(|n| n == name) {
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Ok(TagId(index as u16))
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} else {
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Self::add_tag(&mut self.tags, name)
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}
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}
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pub fn image(&self) -> DefsImage {
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DefsImage {
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defs: self.defs.len(),
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tags: self.tags.len(),
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}
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}
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|
@ -249,6 +302,9 @@ impl Defs {
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self.defs.resize_with(image.defs, || {
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panic!("image must be a subset of the current defs")
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});
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self.tags.resize_with(image.tags, || {
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panic!("image must be a subset of the current defs")
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});
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}
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}
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|
@ -266,3 +322,45 @@ impl Display for DefError {
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})
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum TagError {
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OutOfSpace,
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}
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impl Display for TagError {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.write_str(match self {
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TagError::OutOfSpace => "too many tags",
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})
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}
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}
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macro_rules! well_known_tags {
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($($ident:tt = $value:tt),* $(,)?) => {
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impl TagId {
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$(
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#[allow(non_upper_case_globals)]
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pub const $ident: Self = Self($value);
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)*
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}
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fn add_well_known_tags(tags: &mut Vec<String>) {
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$(
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let id = Defs::add_tag(tags, stringify!($ident)).unwrap();
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assert_eq!(id, TagId::from_u16($value));
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)*
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}
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}
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}
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well_known_tags! {
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// NOTE: The numbers must be sorted from 0 to N, due to limitations of Rust's macro system.
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// https://github.com/rust-lang/rust/issues/83527
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Nil = 0,
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From = 1,
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To = 2,
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Num = 3,
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}
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|
|
|
@ -7,7 +7,9 @@ use alloc::vec::Vec;
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|
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use crate::{
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ast::{Ast, NodeId, NodeKind},
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bytecode::{Chunk, DefError, Defs, EmitError, Opcode, CAPTURE_CAPTURE, CAPTURE_LOCAL},
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bytecode::{
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Chunk, DefError, Defs, EmitError, Opcode, TagError, TagId, CAPTURE_CAPTURE, CAPTURE_LOCAL,
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},
|
||||
diagnostic::Diagnostic,
|
||||
source::SourceCode,
|
||||
system::{System, SystemFnArity},
|
||||
|
@ -123,11 +125,6 @@ pub fn compile_expr<'a>(c: &mut Compiler<'a>, src: &Source<'a>, node_id: NodeId)
|
|||
}
|
||||
}
|
||||
|
||||
fn unsupported(c: &mut Compiler, src: &Source, node_id: NodeId, message: &str) -> CompileResult {
|
||||
c.emit(Diagnostic::error(src.ast.span(node_id), message));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn compile_nil(c: &mut Compiler) -> CompileResult {
|
||||
c.chunk.emit_opcode(Opcode::Nil)?;
|
||||
|
||||
|
@ -183,7 +180,7 @@ fn compile_ident<'a>(c: &mut Compiler<'a>, src: &Source<'a>, node_id: NodeId) ->
|
|||
c.chunk.emit_u8(index)?;
|
||||
}
|
||||
Ok(None) => {
|
||||
if let Some(def_id) = c.defs.get(name) {
|
||||
if let Some(def_id) = c.defs.get_def(name) {
|
||||
c.chunk.emit_opcode(Opcode::Def)?;
|
||||
c.chunk.emit_u16(def_id.to_u16())?;
|
||||
} else {
|
||||
|
@ -202,7 +199,8 @@ fn compile_ident<'a>(c: &mut Compiler<'a>, src: &Source<'a>, node_id: NodeId) ->
|
|||
}
|
||||
|
||||
fn compile_tag(c: &mut Compiler, src: &Source, node_id: NodeId) -> CompileResult {
|
||||
let tag = src.ast.span(node_id).slice(src.code);
|
||||
let span = src.ast.span(node_id);
|
||||
let tag = span.slice(src.code);
|
||||
|
||||
match tag {
|
||||
"False" => {
|
||||
|
@ -212,7 +210,17 @@ fn compile_tag(c: &mut Compiler, src: &Source, node_id: NodeId) -> CompileResult
|
|||
c.chunk.emit_opcode(Opcode::True)?;
|
||||
}
|
||||
_ => {
|
||||
c.emit(Diagnostic::error(src.ast.span(node_id), "uppercased identifiers are reserved for future use; please start your identifiers with a lowercase letter instead"));
|
||||
let tag_id = c.defs.get_or_add_tag(tag).unwrap_or_else(|error| {
|
||||
match error {
|
||||
TagError::OutOfSpace => {
|
||||
c.emit(Diagnostic::error(span, "too many unique tags used"));
|
||||
}
|
||||
}
|
||||
TagId::Nil
|
||||
});
|
||||
|
||||
c.chunk.emit_opcode(Opcode::Tag)?;
|
||||
c.chunk.emit_u16(tag_id.to_u16())?;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -598,7 +606,7 @@ fn def_prepass<'a>(c: &mut Compiler<'a>, src: &Source<'a>, toplevel: NodeId) ->
|
|||
if let (Some(ident), Some(op)) = (binary_walk.node(), binary_walk.get(NodeKind::Op)) {
|
||||
if src.ast.span(op).slice(src.code) == "=" {
|
||||
let name = src.ast.span(ident).slice(src.code);
|
||||
match c.defs.add(name) {
|
||||
match c.defs.add_def(name) {
|
||||
Ok(_) => (),
|
||||
Err(DefError::Exists) => c.emit(Diagnostic::error(
|
||||
src.ast.span(ident),
|
||||
|
@ -651,7 +659,12 @@ fn compile_def<'a>(c: &mut Compiler<'a>, src: &Source<'a>, node_id: NodeId) -> C
|
|||
return Ok(());
|
||||
};
|
||||
|
||||
if src.ast.kind(left) != NodeKind::Ident {
|
||||
if src.ast.kind(left) == NodeKind::Tag {
|
||||
c.emit(Diagnostic::error(
|
||||
src.ast.span(left),
|
||||
"defs may not be named with uppercase letters, because uppercase letters are used for tags",
|
||||
));
|
||||
} else if src.ast.kind(left) != NodeKind::Ident {
|
||||
c.emit(Diagnostic::error(
|
||||
src.ast.span(left),
|
||||
"def name (identifier) expected",
|
||||
|
@ -662,7 +675,7 @@ fn compile_def<'a>(c: &mut Compiler<'a>, src: &Source<'a>, node_id: NodeId) -> C
|
|||
// NOTE: def_prepass collects all definitions beforehand.
|
||||
// In case a def ends up not existing, that means we ran out of space for defs - so emit a
|
||||
// zero def instead.
|
||||
let def_id = c.defs.get(name).unwrap_or_default();
|
||||
let def_id = c.defs.get_def(name).unwrap_or_default();
|
||||
|
||||
compile_expr(c, src, right)?;
|
||||
c.chunk.emit_opcode(Opcode::SetDef)?;
|
||||
|
|
|
@ -12,5 +12,6 @@ pub mod render;
|
|||
pub mod source;
|
||||
pub mod system;
|
||||
pub mod token;
|
||||
pub mod trampoline;
|
||||
pub mod value;
|
||||
pub mod vm;
|
||||
|
|
|
@ -127,7 +127,7 @@ impl<'a> Renderer<'a> {
|
|||
&paint,
|
||||
&SStroke {
|
||||
width: stroke.thickness,
|
||||
line_cap: LineCap::Square,
|
||||
line_cap: LineCap::Round,
|
||||
..Default::default()
|
||||
},
|
||||
transform,
|
||||
|
|
|
@ -6,8 +6,8 @@ use core::{
|
|||
use alloc::vec::Vec;
|
||||
|
||||
use crate::{
|
||||
bytecode::Chunk,
|
||||
value::Value,
|
||||
bytecode::{Chunk, EmitError, Offset, Opcode, TagId},
|
||||
value::{BytecodeLoc, Closure, FunctionName, Value, Vec4},
|
||||
vm::{Exception, FnArgs, Vm},
|
||||
};
|
||||
|
||||
|
@ -29,6 +29,7 @@ pub struct System {
|
|||
pub resolve_fn: fn(SystemFnArity, &str) -> Option<u8>,
|
||||
pub fns: [Option<SystemFn>; 256],
|
||||
pub chunks: Vec<Chunk>,
|
||||
structs_chunk_offsets: StructsChunkOffsets,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
|
@ -36,33 +37,28 @@ pub struct SystemImage {
|
|||
chunks: usize,
|
||||
}
|
||||
|
||||
macro_rules! def_fns {
|
||||
($($index:tt $arity:tt $name:tt => $fnref:expr),* $(,)?) => {
|
||||
pub(crate) fn init_fns(system: &mut System) {
|
||||
$(
|
||||
debug_assert!(system.fns[$index].is_none());
|
||||
system.fns[$index] = Some($fnref);
|
||||
)*
|
||||
}
|
||||
|
||||
pub(crate) fn resolve(arity: SystemFnArity, name: &str) -> Option<u8> {
|
||||
match (arity, name){
|
||||
$((SystemFnArity::$arity, $name) => Some($index),)*
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
};
|
||||
#[derive(Debug, Clone)]
|
||||
struct StructsChunkOffsets {
|
||||
dotter: BytecodeLoc,
|
||||
}
|
||||
|
||||
impl System {
|
||||
pub fn new(max_chunks: usize) -> Self {
|
||||
assert!(
|
||||
max_chunks > 1,
|
||||
"the 0th chunk is allocated for internal purposes; therefore there must be more than one chunk to execute bytecode"
|
||||
);
|
||||
assert!(max_chunks < u32::MAX as usize);
|
||||
|
||||
let (structs_chunk, structs_chunk_offsets) = Self::structs_chunk().unwrap();
|
||||
|
||||
let mut system = Self {
|
||||
resolve_fn: Self::resolve,
|
||||
fns: [None; 256],
|
||||
chunks: Vec::with_capacity(max_chunks),
|
||||
structs_chunk_offsets,
|
||||
};
|
||||
system.chunks.push(structs_chunk);
|
||||
Self::init_fns(&mut system);
|
||||
system
|
||||
}
|
||||
|
@ -92,6 +88,64 @@ impl System {
|
|||
panic!("image must be a subset of the current system")
|
||||
});
|
||||
}
|
||||
|
||||
// The structs chunk contains bytecode for _struct functions_.
|
||||
//
|
||||
// Struct functions are a way of encoding structures with arbitrary named data fields.
|
||||
// They are called like regular functions, except they always expect a single tag-type
|
||||
// argument. They're used where performance is not a primary concern---in structures that appear
|
||||
// once or a couple times throughout the lifetime of a program, in which convenient,
|
||||
// backwards-compatible field access is a priority.
|
||||
//
|
||||
// Each struct function has only two opcodes: `Field`, followed by a `Return`.
|
||||
// The `Field` opcode is an efficient way of encoding an if chain made solely out of tag
|
||||
// comparisons, returning a closure capture (or error if there's no field with the given name.)
|
||||
//
|
||||
// if (tag == A) capture_0
|
||||
// else if (tag == B) capture_1
|
||||
// else if (tag == C) capture_2
|
||||
// else error
|
||||
//
|
||||
// Closure captures are used here, because they're a convenient way of attaching indexed data
|
||||
// to any function, even created outside the language itself.
|
||||
//
|
||||
// All of this results in a function that can be called like `d From` to obtain a piece of data
|
||||
// stored inside of the `d` structure.
|
||||
fn structs_chunk() -> Result<(Chunk, StructsChunkOffsets), EmitError> {
|
||||
let mut chunk = Chunk::new(128).unwrap();
|
||||
|
||||
let dotter = chunk.offset();
|
||||
chunk.emit_opcode(Opcode::Field)?;
|
||||
chunk.emit_u8(3)?;
|
||||
chunk.emit_u16(TagId::From.to_u16())?;
|
||||
chunk.emit_u16(TagId::To.to_u16())?;
|
||||
chunk.emit_u16(TagId::Num.to_u16())?;
|
||||
chunk.emit_opcode(Opcode::Return)?;
|
||||
|
||||
fn loc(offset: Offset) -> BytecodeLoc {
|
||||
BytecodeLoc {
|
||||
chunk_id: ChunkId(0),
|
||||
offset: offset.to_u16(),
|
||||
}
|
||||
}
|
||||
|
||||
Ok((
|
||||
chunk,
|
||||
StructsChunkOffsets {
|
||||
dotter: loc(dotter),
|
||||
},
|
||||
))
|
||||
}
|
||||
|
||||
pub fn create_dotter(&self, from: Vec4, to: Vec4, num: f32) -> Closure {
|
||||
Closure {
|
||||
start: self.structs_chunk_offsets.dotter,
|
||||
name: FunctionName::Anonymous,
|
||||
param_count: 1,
|
||||
local_count: 0,
|
||||
captures: Vec::from_iter([Value::Vec4(from), Value::Vec4(to), Value::Number(num)]),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
|
@ -105,11 +159,29 @@ impl Display for ChunkError {
|
|||
|
||||
impl Error for ChunkError {}
|
||||
|
||||
macro_rules! def_fns {
|
||||
($($index:tt $arity:tt $name:tt => $fnref:expr),* $(,)?) => {
|
||||
pub(crate) fn init_fns(system: &mut System) {
|
||||
$(
|
||||
debug_assert!(system.fns[$index].is_none());
|
||||
system.fns[$index] = Some($fnref);
|
||||
)*
|
||||
}
|
||||
|
||||
pub(crate) fn resolve(arity: SystemFnArity, name: &str) -> Option<u8> {
|
||||
match (arity, name){
|
||||
$((SystemFnArity::$arity, $name) => Some($index),)*
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub mod fns {
|
||||
use alloc::{format, vec::Vec};
|
||||
|
||||
use crate::{
|
||||
value::{Fill, List, Ref, Rgba, Scribble, Shape, Stroke, Value, Vec2, Vec4},
|
||||
value::{Fill, List, Ref, Reticle, Rgba, Scribble, Shape, Stroke, Value, Vec2, Vec4},
|
||||
vm::{Exception, FnArgs, Vm},
|
||||
};
|
||||
|
||||
|
@ -181,8 +253,11 @@ pub mod fns {
|
|||
0xc1 Nary "line" => line,
|
||||
0xc2 Nary "rect" => rect,
|
||||
0xc3 Nary "circle" => circle,
|
||||
|
||||
0xe0 Nary "stroke" => stroke,
|
||||
0xe1 Nary "fill" => fill,
|
||||
|
||||
0xf0 Nary "withDotter" => with_dotter,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -469,7 +544,13 @@ pub mod fns {
|
|||
|
||||
fn to_shape(value: Value, vm: &Vm) -> Option<Shape> {
|
||||
match value {
|
||||
Value::Nil | Value::False | Value::True | Value::Number(_) | Value::Rgba(_) => None,
|
||||
Value::Nil
|
||||
| Value::False
|
||||
| Value::True
|
||||
| Value::Tag(_)
|
||||
| Value::Number(_)
|
||||
| Value::Rgba(_) => None,
|
||||
|
||||
Value::Ref(id) => {
|
||||
if let Ref::Shape(shape) = vm.get_ref(id) {
|
||||
Some(shape.clone())
|
||||
|
@ -477,6 +558,7 @@ pub mod fns {
|
|||
None
|
||||
}
|
||||
}
|
||||
|
||||
Value::Vec4(vec) => Some(Shape::Point(vec.into())),
|
||||
}
|
||||
}
|
||||
|
@ -588,4 +670,22 @@ pub mod fns {
|
|||
Ok(Value::Nil)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_dotter(vm: &mut Vm, args: FnArgs) -> Result<Value, Exception> {
|
||||
if args.num() != 1 {
|
||||
return Err(vm.create_exception(
|
||||
"`withDotter` expects a single argument (withDotter \\d -> [])",
|
||||
));
|
||||
}
|
||||
|
||||
let draw = args.get_closure(vm, 0, "argument to `withDotter` must be a closure")?;
|
||||
if draw.param_count != 1 {
|
||||
return Err(vm.create_exception("function passed to `withDotter` must take in a single parameter (withDotter \\d -> [])"));
|
||||
}
|
||||
|
||||
let id = vm.create_ref(Ref::Reticle(Reticle::Dotter {
|
||||
draw: args.get(vm, 0),
|
||||
}))?;
|
||||
Ok(Value::Ref(id))
|
||||
}
|
||||
}
|
||||
|
|
78
crates/haku/src/trampoline.rs
Normal file
78
crates/haku/src/trampoline.rs
Normal file
|
@ -0,0 +1,78 @@
|
|||
use tiny_skia::Pixmap;
|
||||
|
||||
use crate::{
|
||||
render::{Renderer, RendererLimits},
|
||||
system::System,
|
||||
value::{Ref, Reticle, Value, Vec2},
|
||||
vm::{Exception, Vm},
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Trampoline {
|
||||
pub value: Value,
|
||||
}
|
||||
|
||||
// NOTE: This must be kept in sync with haku.js.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[repr(u8)]
|
||||
pub enum Cont {
|
||||
Scribble,
|
||||
Dotter,
|
||||
}
|
||||
|
||||
impl Trampoline {
|
||||
pub fn new(init: Value) -> Self {
|
||||
Self { value: init }
|
||||
}
|
||||
|
||||
pub fn cont(&self, vm: &Vm) -> Cont {
|
||||
let Some((_, refv)) = vm.get_ref_value(self.value) else {
|
||||
return Cont::Scribble;
|
||||
};
|
||||
|
||||
match refv {
|
||||
Ref::Reticle(_) => Cont::Dotter,
|
||||
_ => Cont::Scribble,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scribble(
|
||||
&mut self,
|
||||
vm: &Vm,
|
||||
pixmap: &mut Pixmap,
|
||||
translation: Vec2,
|
||||
limits: &RendererLimits,
|
||||
) -> Result<(), Exception> {
|
||||
let mut renderer = Renderer::new(&mut *pixmap, limits);
|
||||
renderer.translate(translation.x, translation.y);
|
||||
renderer.render(vm, self.value)
|
||||
}
|
||||
|
||||
pub fn dotter(
|
||||
&mut self,
|
||||
vm: &mut Vm,
|
||||
system: &System,
|
||||
from: Vec2,
|
||||
to: Vec2,
|
||||
num: f32,
|
||||
) -> Result<(), Exception> {
|
||||
let (_, vref) = vm.get_ref_value(self.value).expect("value must be a ref");
|
||||
let &Ref::Reticle(Reticle::Dotter {
|
||||
draw: Value::Ref(draw_id),
|
||||
}) = vref
|
||||
else {
|
||||
panic!("value must be a dotter reticle");
|
||||
};
|
||||
|
||||
let dotter = vm.create_ref(Ref::Closure(system.create_dotter(
|
||||
from.into(),
|
||||
to.into(),
|
||||
num,
|
||||
)))?;
|
||||
|
||||
let value = vm.run(system, draw_id, &[Value::Ref(dotter)])?;
|
||||
self.value = value;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
use alloc::vec::Vec;
|
||||
|
||||
use crate::{compiler::ClosureSpec, system::ChunkId};
|
||||
use crate::{bytecode::TagId, compiler::ClosureSpec, system::ChunkId};
|
||||
|
||||
// TODO: Probably needs some pretty hardcore space optimization.
|
||||
// Maybe when we have static typing.
|
||||
|
@ -9,6 +9,7 @@ pub enum Value {
|
|||
Nil,
|
||||
False,
|
||||
True,
|
||||
Tag(TagId),
|
||||
Number(f32),
|
||||
Vec4(Vec4),
|
||||
Rgba(Rgba),
|
||||
|
@ -73,6 +74,12 @@ pub struct Vec2 {
|
|||
pub y: f32,
|
||||
}
|
||||
|
||||
impl Vec2 {
|
||||
pub fn new(x: f32, y: f32) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Vec4> for Vec2 {
|
||||
fn from(value: Vec4) -> Self {
|
||||
Self {
|
||||
|
@ -90,6 +97,17 @@ pub struct Vec4 {
|
|||
pub w: f32,
|
||||
}
|
||||
|
||||
impl From<Vec2> for Vec4 {
|
||||
fn from(value: Vec2) -> Self {
|
||||
Self {
|
||||
x: value.x,
|
||||
y: value.y,
|
||||
z: 0.0,
|
||||
w: 0.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, Default)]
|
||||
#[repr(C)]
|
||||
pub struct Rgba {
|
||||
|
@ -123,6 +141,7 @@ pub enum Ref {
|
|||
List(List),
|
||||
Shape(Shape),
|
||||
Scribble(Scribble),
|
||||
Reticle(Reticle),
|
||||
}
|
||||
|
||||
impl Ref {
|
||||
|
@ -206,3 +225,8 @@ pub enum Scribble {
|
|||
Stroke(Stroke),
|
||||
Fill(Fill),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Reticle {
|
||||
Dotter { draw: Value },
|
||||
}
|
||||
|
|
|
@ -5,9 +5,10 @@ use core::{
|
|||
};
|
||||
|
||||
use alloc::{string::String, vec::Vec};
|
||||
use log::debug;
|
||||
|
||||
use crate::{
|
||||
bytecode::{self, Defs, Opcode, CAPTURE_CAPTURE, CAPTURE_LOCAL},
|
||||
bytecode::{self, Defs, Opcode, TagId, CAPTURE_CAPTURE, CAPTURE_LOCAL},
|
||||
system::{ChunkId, System},
|
||||
value::{BytecodeLoc, Closure, FunctionName, List, Ref, RefId, Rgba, Value, Vec4},
|
||||
};
|
||||
|
@ -178,7 +179,12 @@ impl Vm {
|
|||
.ok_or_else(|| self.create_exception("corrupted bytecode (call stack underflow)"))
|
||||
}
|
||||
|
||||
pub fn run(&mut self, system: &System, mut closure_id: RefId) -> Result<Value, Exception> {
|
||||
pub fn run(
|
||||
&mut self,
|
||||
system: &System,
|
||||
mut closure_id: RefId,
|
||||
params: &[Value],
|
||||
) -> Result<Value, Exception> {
|
||||
let closure = self
|
||||
.get_ref(closure_id)
|
||||
.as_closure()
|
||||
|
@ -191,7 +197,12 @@ impl Vm {
|
|||
let mut fuel = self.fuel;
|
||||
|
||||
let init_bottom = bottom;
|
||||
for _ in 0..closure.local_count {
|
||||
let local_count = closure.local_count;
|
||||
|
||||
for ¶m in params {
|
||||
self.push(param)?;
|
||||
}
|
||||
for _ in 0..local_count {
|
||||
self.push(Value::Nil)?;
|
||||
}
|
||||
|
||||
|
@ -219,6 +230,11 @@ impl Vm {
|
|||
Opcode::False => self.push(Value::False)?,
|
||||
Opcode::True => self.push(Value::True)?,
|
||||
|
||||
Opcode::Tag => {
|
||||
let i = chunk.read_u16(&mut pc)?;
|
||||
self.push(Value::Tag(TagId::from_u16(i)))?;
|
||||
}
|
||||
|
||||
Opcode::Number => {
|
||||
let x = chunk.read_f32(&mut pc)?;
|
||||
self.push(Value::Number(x))?;
|
||||
|
@ -344,6 +360,34 @@ impl Vm {
|
|||
}
|
||||
}
|
||||
|
||||
Opcode::Field => {
|
||||
let count = chunk.read_u8(&mut pc)? as usize;
|
||||
|
||||
let field_tag = self.pop()?;
|
||||
let Value::Tag(field_tag_id) = field_tag else {
|
||||
return Err(self.create_exception("name of data field to look up must be a tag (starting with an uppercase letter)"));
|
||||
};
|
||||
|
||||
let mut index = None;
|
||||
for i in 0..count {
|
||||
let tag_id = TagId::from_u16(chunk.read_u16(&mut pc)?);
|
||||
if tag_id == field_tag_id {
|
||||
index = Some(i);
|
||||
}
|
||||
}
|
||||
|
||||
let Some(index) = index else {
|
||||
return Err(self.create_exception(
|
||||
"field with this name does not exist in the given data structure",
|
||||
));
|
||||
};
|
||||
|
||||
let closure = self.get_ref(closure_id).as_closure().unwrap();
|
||||
self.push(closure.captures.get(index).copied().ok_or_else(|| {
|
||||
self.create_exception("corrupted bytecode (field index out of bounds)")
|
||||
})?)?;
|
||||
}
|
||||
|
||||
Opcode::Call => {
|
||||
let argument_count = chunk.read_u8(&mut pc)? as usize;
|
||||
|
||||
|
@ -554,6 +598,23 @@ impl FnArgs {
|
|||
.to_rgba()
|
||||
.ok_or_else(|| vm.create_exception(message))
|
||||
}
|
||||
|
||||
#[inline(never)]
|
||||
pub fn get_closure<'vm>(
|
||||
&self,
|
||||
vm: &'vm Vm,
|
||||
index: usize,
|
||||
message: &'static str,
|
||||
) -> Result<&'vm Closure, Exception> {
|
||||
let value = self.get(vm, index);
|
||||
let (_, any_ref) = vm
|
||||
.get_ref_value(value)
|
||||
.ok_or_else(|| vm.create_exception(message))?;
|
||||
let Ref::Closure(closure) = any_ref else {
|
||||
return Err(vm.create_exception(message));
|
||||
};
|
||||
Ok(closure)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::error::Error;
|
|||
|
||||
use haku::{
|
||||
ast::{dump::dump, Ast},
|
||||
bytecode::{Chunk, Defs},
|
||||
bytecode::{Chunk, Defs, DefsLimits},
|
||||
compiler::{compile_expr, Compiler, Source},
|
||||
lexer::{lex, Lexer},
|
||||
parser::{self, Parser, ParserLimits},
|
||||
|
@ -14,7 +14,7 @@ use haku::{
|
|||
};
|
||||
|
||||
fn eval(code: &str) -> Result<Value, Box<dyn Error>> {
|
||||
let mut system = System::new(1);
|
||||
let mut system = System::new(2);
|
||||
|
||||
let code = SourceCode::unlimited_len(code);
|
||||
|
||||
|
@ -32,7 +32,10 @@ fn eval(code: &str) -> Result<Value, Box<dyn Error>> {
|
|||
system: &system,
|
||||
};
|
||||
|
||||
let mut defs = Defs::new(256);
|
||||
let mut defs = Defs::new(&DefsLimits {
|
||||
max_defs: 256,
|
||||
max_tags: 256,
|
||||
});
|
||||
let mut chunk = Chunk::new(65536).unwrap();
|
||||
let mut compiler = Compiler::new(&mut defs, &mut chunk);
|
||||
compile_expr(&mut compiler, &src, root)?;
|
||||
|
@ -70,7 +73,7 @@ fn eval(code: &str) -> Result<Value, Box<dyn Error>> {
|
|||
println!("closure spec: {closure_spec:?}");
|
||||
|
||||
let closure = vm.create_ref(Ref::Closure(Closure::chunk(chunk_id, closure_spec)))?;
|
||||
let result = vm.run(&system, closure)?;
|
||||
let result = vm.run(&system, closure, &[])?;
|
||||
|
||||
println!("used fuel: {}", limits.fuel - vm.remaining_fuel());
|
||||
|
||||
|
@ -281,3 +284,11 @@ fn issue_78() {
|
|||
"#;
|
||||
assert_eq!(eval(code).unwrap(), Value::Ref(RefId::from_u32(2)))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn with_dotter_identity() {
|
||||
let code = r#"
|
||||
withDotter \d -> d
|
||||
"#;
|
||||
assert_eq!(eval(code).unwrap(), Value::Ref(RefId::from_u32(0)))
|
||||
}
|
||||
|
|
|
@ -12,7 +12,10 @@ use axum::{
|
|||
};
|
||||
use base64::Engine;
|
||||
use eyre::{bail, Context, OptionExt};
|
||||
use haku::value::Value;
|
||||
use haku::{
|
||||
trampoline::{Cont, Trampoline},
|
||||
value::Value,
|
||||
};
|
||||
use schema::{
|
||||
ChunkInfo, Error, LoginRequest, LoginResponse, Notify, Online, Request, Version, WallInfo,
|
||||
};
|
||||
|
@ -29,7 +32,8 @@ use crate::{
|
|||
schema::Vec2,
|
||||
wall::{
|
||||
self, auto_save::AutoSave, chunk_images::ChunkImages, chunk_iterator::ChunkIterator,
|
||||
database::ChunkDataPair, ChunkPosition, JoinError, SessionHandle, UserInit, Wall, WallId,
|
||||
database::ChunkDataPair, ChunkPosition, Interaction, JoinError, SessionHandle, UserInit,
|
||||
Wall, WallId,
|
||||
},
|
||||
};
|
||||
|
||||
|
@ -220,12 +224,8 @@ struct SessionLoop {
|
|||
}
|
||||
|
||||
enum RenderCommand {
|
||||
SetBrush {
|
||||
brush: String,
|
||||
},
|
||||
|
||||
Plot {
|
||||
points: Vec<Vec2>,
|
||||
Interact {
|
||||
interactions: Vec<Interaction>,
|
||||
done: oneshot::Sender<()>,
|
||||
},
|
||||
}
|
||||
|
@ -245,10 +245,17 @@ impl SessionLoop {
|
|||
// If this ends up dropping commands - it's your fault for trying to DoS my server!
|
||||
let (render_commands_tx, render_commands_rx) = mpsc::channel(1);
|
||||
|
||||
let thread_ready = {
|
||||
let (done_tx, done_rx) = oneshot::channel();
|
||||
render_commands_tx
|
||||
.send(RenderCommand::SetBrush { brush })
|
||||
.send(RenderCommand::Interact {
|
||||
interactions: vec![Interaction::SetBrush { brush }],
|
||||
done: done_tx,
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
done_rx
|
||||
};
|
||||
|
||||
// We spawn our own thread so as not to clog the tokio blocking thread pool with our
|
||||
// rendering shenanigans.
|
||||
|
@ -265,6 +272,8 @@ impl SessionLoop {
|
|||
})
|
||||
.context("could not spawn render thread")?;
|
||||
|
||||
thread_ready.await?;
|
||||
|
||||
Ok(Self {
|
||||
wall_id,
|
||||
wall,
|
||||
|
@ -312,47 +321,82 @@ impl SessionLoop {
|
|||
| wall::EventKind::Leave
|
||||
| wall::EventKind::Cursor { .. } => (),
|
||||
|
||||
wall::EventKind::SetBrush { brush } => {
|
||||
// SetBrush is not dropped because it is a very important event.
|
||||
wall::EventKind::Interact { interactions } => {
|
||||
let (done_tx, done_rx) = oneshot::channel();
|
||||
|
||||
if interactions
|
||||
.iter()
|
||||
.any(|i| matches!(i, Interaction::SetBrush { .. }))
|
||||
{
|
||||
// SetBrush is an important event, so we wait for the render thread
|
||||
// to unload.
|
||||
_ = self
|
||||
.render_commands_tx
|
||||
.send(RenderCommand::SetBrush {
|
||||
brush: brush.clone(),
|
||||
.send(RenderCommand::Interact {
|
||||
interactions: interactions.clone(),
|
||||
done: done_tx,
|
||||
})
|
||||
.await;
|
||||
}
|
||||
wall::EventKind::Plot { points } => {
|
||||
let chunks_to_modify: Vec<_> =
|
||||
chunks_to_modify(&self.wall, points).into_iter().collect();
|
||||
match self.chunk_images.load(chunks_to_modify.clone()).await {
|
||||
Ok(_) => {
|
||||
// We drop commands if we take too long to render instead of lagging
|
||||
// the WebSocket thread.
|
||||
// Theoretically this will yield much better responsiveness, but it _will_
|
||||
// result in some visual glitches if we're getting bottlenecked.
|
||||
let (done_tx, done_rx) = oneshot::channel();
|
||||
} else {
|
||||
// If there is no SetBrush, there's no need to wait, so we fire events
|
||||
// blindly. If the thread's not okay with that... well, whatever.
|
||||
// That's your issue for making a really slow brush.
|
||||
let send_result =
|
||||
self.render_commands_tx.try_send(RenderCommand::Plot {
|
||||
points: points.clone(),
|
||||
self.render_commands_tx.try_send(RenderCommand::Interact {
|
||||
interactions: interactions.clone(),
|
||||
done: done_tx,
|
||||
});
|
||||
|
||||
if send_result.is_err() {
|
||||
info!(
|
||||
?points,
|
||||
"render thread is overloaded, dropping request to draw points"
|
||||
?interactions,
|
||||
"render thread is overloaded, dropping interaction request"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
let auto_save = Arc::clone(&self.auto_save);
|
||||
tokio::spawn(async move {
|
||||
_ = done_rx.await;
|
||||
auto_save.request(chunks_to_modify).await;
|
||||
});
|
||||
}
|
||||
Err(err) => error!(?err, "while loading chunks for render command"),
|
||||
}
|
||||
}
|
||||
// TODO: Auto save. This'll need us to compute which chunks will be affected
|
||||
// by the interactions.
|
||||
} // wall::EventKind::SetBrush { brush } => {
|
||||
// // SetBrush is not dropped because it is a very important event.
|
||||
// _ = self
|
||||
// .render_commands_tx
|
||||
// .send(RenderCommand::SetBrush {
|
||||
// brush: brush.clone(),
|
||||
// })
|
||||
// .await;
|
||||
// }
|
||||
// wall::EventKind::Plot { points } => {
|
||||
// let chunks_to_modify: Vec<_> =
|
||||
// chunks_to_modify(&self.wall, points).into_iter().collect();
|
||||
// match self.chunk_images.load(chunks_to_modify.clone()).await {
|
||||
// Ok(_) => {
|
||||
// // We drop commands if we take too long to render instead of lagging
|
||||
// // the WebSocket thread.
|
||||
// // Theoretically this will yield much better responsiveness, but it _will_
|
||||
// // result in some visual glitches if we're getting bottlenecked.
|
||||
// let (done_tx, done_rx) = oneshot::channel();
|
||||
// let send_result =
|
||||
// self.render_commands_tx.try_send(RenderCommand::Plot {
|
||||
// points: points.clone(),
|
||||
// done: done_tx,
|
||||
// });
|
||||
|
||||
// if send_result.is_err() {
|
||||
// info!(
|
||||
// ?points,
|
||||
// "render thread is overloaded, dropping request to draw points"
|
||||
// );
|
||||
// }
|
||||
|
||||
// let auto_save = Arc::clone(&self.auto_save);
|
||||
// tokio::spawn(async move {
|
||||
// _ = done_rx.await;
|
||||
// auto_save.request(chunks_to_modify).await;
|
||||
// });
|
||||
// }
|
||||
// Err(err) => error!(?err, "while loading chunks for render command"),
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
self.wall.event(wall::Event {
|
||||
|
@ -437,32 +481,97 @@ impl SessionLoop {
|
|||
|
||||
fn render_thread(wall: Arc<Wall>, limits: Limits, mut commands: mpsc::Receiver<RenderCommand>) {
|
||||
let mut haku = Haku::new(limits);
|
||||
let mut trampoline = None;
|
||||
let mut brush_ok = false;
|
||||
let mut current_render_area = RenderArea::default();
|
||||
|
||||
while let Some(command) = commands.blocking_recv() {
|
||||
match command {
|
||||
RenderCommand::SetBrush { brush } => {
|
||||
let RenderCommand::Interact { interactions, done } = command;
|
||||
|
||||
let mut queue = VecDeque::from(interactions);
|
||||
while let Some(interaction) = queue.pop_front() {
|
||||
if let Some(render_area) = render_area(wall.settings(), &interaction) {
|
||||
current_render_area = render_area;
|
||||
}
|
||||
|
||||
match interaction {
|
||||
Interaction::SetBrush { brush } => {
|
||||
brush_ok = haku.set_brush(&brush).is_ok();
|
||||
}
|
||||
|
||||
RenderCommand::Plot { points, done } => {
|
||||
Interaction::Dotter { from, to, num } => {
|
||||
if brush_ok {
|
||||
if let Ok(value) = haku.eval_brush() {
|
||||
for point in points {
|
||||
// Ignore the result. It's better if we render _something_ rather
|
||||
// than nothing.
|
||||
_ = draw_to_chunks(&wall, &haku, value, point);
|
||||
if let Some(trampoline) =
|
||||
jumpstart_trampoline(&mut haku, &mut trampoline)
|
||||
{
|
||||
let cont = haku.cont(trampoline);
|
||||
if cont == Cont::Dotter {
|
||||
_ = haku.dotter(trampoline, from, to, num);
|
||||
} else {
|
||||
error!("received Dotter interaction when a {cont:?} continuation was next");
|
||||
}
|
||||
haku.reset_vm();
|
||||
} else {
|
||||
info!("failed to jumpstart trampoline for Dotter interaction");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Interaction::Scribble => {
|
||||
// Regarding the take(): this is to self-synchronize in case of error.
|
||||
// Once a scribble is rendered, we reset back to not having a trampoline,
|
||||
// and further interactions must be sent to kickstart a new one.
|
||||
//
|
||||
// Regarding not jumpstarting a trampoline here: it would be useless,
|
||||
// because a scribble is always the last thing in the chain, and it never
|
||||
// modifies the render area. Therefore what would end up happening is we'd
|
||||
// end up rendering to no chunks, therefore not doing anything.
|
||||
// The server doesn't need to report anything to the user and so can save
|
||||
// a bit of work by _not_ evaluating the brush initially here.
|
||||
if let Some(trampoline) = trampoline.take() {
|
||||
_ = draw_to_chunks(&wall, &haku, current_render_area, trampoline.value);
|
||||
} else {
|
||||
info!("tried to scribble without an active trampoline");
|
||||
}
|
||||
|
||||
current_render_area = RenderArea::default();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_ = done.send(());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
struct RenderArea {
|
||||
top_left: Vec2,
|
||||
bottom_right: Vec2,
|
||||
}
|
||||
|
||||
fn render_area(wall_settings: &wall::Settings, interaction: &Interaction) -> Option<RenderArea> {
|
||||
match interaction {
|
||||
Interaction::Dotter { from, to, .. } => {
|
||||
let half_paint_area = wall_settings.paint_area as f32 / 2.0;
|
||||
Some(RenderArea {
|
||||
top_left: Vec2::new(from.x - half_paint_area, from.y - half_paint_area),
|
||||
bottom_right: Vec2::new(to.x + half_paint_area, to.y + half_paint_area),
|
||||
})
|
||||
}
|
||||
Interaction::SetBrush { .. } | Interaction::Scribble => None,
|
||||
}
|
||||
}
|
||||
|
||||
fn jumpstart_trampoline<'a>(
|
||||
haku: &mut Haku,
|
||||
trampoline: &'a mut Option<Trampoline>,
|
||||
) -> Option<&'a mut Trampoline> {
|
||||
if trampoline.is_none() {
|
||||
*trampoline = haku.eval_brush().ok().map(Trampoline::new);
|
||||
}
|
||||
trampoline.as_mut()
|
||||
}
|
||||
|
||||
fn chunks_to_modify(wall: &Wall, points: &[Vec2]) -> HashSet<ChunkPosition> {
|
||||
let mut chunks = HashSet::new();
|
||||
for point in points {
|
||||
|
@ -483,23 +592,23 @@ fn chunks_to_modify(wall: &Wall, points: &[Vec2]) -> HashSet<ChunkPosition> {
|
|||
}
|
||||
|
||||
#[instrument(skip(wall, haku, value))]
|
||||
fn draw_to_chunks(wall: &Wall, haku: &Haku, value: Value, center: Vec2) -> eyre::Result<()> {
|
||||
fn draw_to_chunks(
|
||||
wall: &Wall,
|
||||
haku: &Haku,
|
||||
render_area: RenderArea,
|
||||
value: Value,
|
||||
) -> eyre::Result<()> {
|
||||
let settings = wall.settings();
|
||||
|
||||
let chunk_size = settings.chunk_size as f32;
|
||||
let paint_area = settings.paint_area as f32;
|
||||
|
||||
let left = center.x - paint_area / 2.0;
|
||||
let top = center.y - paint_area / 2.0;
|
||||
let top_left_chunk = settings.chunk_at(render_area.top_left);
|
||||
let bottom_right_chunk = settings.chunk_at_ceil(render_area.bottom_right);
|
||||
|
||||
let left_chunk = settings.chunk_at_1d(left);
|
||||
let top_chunk = settings.chunk_at_1d(top);
|
||||
let right_chunk = settings.chunk_at_1d_ceil(left + paint_area);
|
||||
let bottom_chunk = settings.chunk_at_1d_ceil(top + paint_area);
|
||||
for chunk_y in top_chunk..bottom_chunk {
|
||||
for chunk_x in left_chunk..right_chunk {
|
||||
let x = f32::floor(-chunk_x as f32 * chunk_size + center.x);
|
||||
let y = f32::floor(-chunk_y as f32 * chunk_size + center.y);
|
||||
for chunk_y in top_left_chunk.y..bottom_right_chunk.y {
|
||||
for chunk_x in top_left_chunk.x..bottom_right_chunk.x {
|
||||
let x = f32::floor(-chunk_x as f32 * chunk_size);
|
||||
let y = f32::floor(-chunk_y as f32 * chunk_size);
|
||||
let chunk_ref = wall.get_or_create_chunk(ChunkPosition::new(chunk_x, chunk_y));
|
||||
let mut chunk = chunk_ref.blocking_lock();
|
||||
haku.render_value(&mut chunk.pixmap, value, Vec2 { x, y })?;
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
use eyre::{bail, Context, OptionExt};
|
||||
use haku::{
|
||||
ast::Ast,
|
||||
bytecode::{Chunk, Defs, DefsImage},
|
||||
bytecode::{Chunk, Defs, DefsImage, DefsLimits},
|
||||
compiler::{ClosureSpec, Compiler, Source},
|
||||
lexer::{lex, Lexer},
|
||||
parser::{self, Parser, ParserLimits},
|
||||
|
@ -14,6 +14,7 @@ use haku::{
|
|||
source::SourceCode,
|
||||
system::{ChunkId, System, SystemImage},
|
||||
token::Lexis,
|
||||
trampoline::{Cont, Trampoline},
|
||||
value::{Closure, Ref, Value},
|
||||
vm::{Vm, VmImage, VmLimits},
|
||||
};
|
||||
|
@ -30,6 +31,7 @@ pub struct Limits {
|
|||
pub max_source_code_len: u32,
|
||||
pub max_chunks: usize,
|
||||
pub max_defs: usize,
|
||||
pub max_tags: usize,
|
||||
pub max_tokens: usize,
|
||||
pub max_parser_events: usize,
|
||||
pub ast_capacity: usize,
|
||||
|
@ -59,7 +61,10 @@ pub struct Haku {
|
|||
impl Haku {
|
||||
pub fn new(limits: Limits) -> Self {
|
||||
let system = System::new(limits.max_chunks);
|
||||
let defs = Defs::new(limits.max_defs);
|
||||
let defs = Defs::new(&DefsLimits {
|
||||
max_defs: limits.max_defs,
|
||||
max_tags: limits.max_tags,
|
||||
});
|
||||
let vm = Vm::new(
|
||||
&defs,
|
||||
&VmLimits {
|
||||
|
@ -158,7 +163,7 @@ impl Haku {
|
|||
|
||||
let scribble = self
|
||||
.vm
|
||||
.run(&self.system, closure_id)
|
||||
.run(&self.system, closure_id, &[])
|
||||
.context("an exception occurred while evaluating the scribble")?;
|
||||
|
||||
Ok(scribble)
|
||||
|
@ -187,4 +192,18 @@ impl Haku {
|
|||
pub fn reset_vm(&mut self) {
|
||||
self.vm.restore_image(&self.vm_image);
|
||||
}
|
||||
|
||||
pub fn cont(&self, trampoline: &Trampoline) -> Cont {
|
||||
trampoline.cont(&self.vm)
|
||||
}
|
||||
|
||||
pub fn dotter(
|
||||
&mut self,
|
||||
trampoline: &mut Trampoline,
|
||||
from: Vec2,
|
||||
to: Vec2,
|
||||
num: f32,
|
||||
) -> eyre::Result<()> {
|
||||
Ok(trampoline.dotter(&mut self.vm, &self.system, from.into(), to.into(), num)?)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use serde::{Deserialize, Serialize};
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize, Default)]
|
||||
pub struct Vec2 {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
|
@ -11,3 +11,9 @@ impl Vec2 {
|
|||
Self { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Vec2> for haku::value::Vec2 {
|
||||
fn from(value: Vec2) -> Self {
|
||||
Self::new(value.x, value.y)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -192,9 +192,19 @@ pub enum EventKind {
|
|||
Leave,
|
||||
|
||||
Cursor { position: Vec2 },
|
||||
Interact { interactions: Vec<Interaction> },
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Deserialize, Serialize)]
|
||||
#[serde(
|
||||
tag = "kind",
|
||||
rename_all = "camelCase",
|
||||
rename_all_fields = "camelCase"
|
||||
)]
|
||||
pub enum Interaction {
|
||||
SetBrush { brush: String },
|
||||
Plot { points: Vec<Vec2> },
|
||||
Dotter { from: Vec2, to: Vec2, num: f32 },
|
||||
Scribble,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Serialize)]
|
||||
|
@ -276,7 +286,7 @@ impl Wall {
|
|||
|
||||
// Drawing events are handled by the owner session's thread to make drawing as
|
||||
// parallel as possible.
|
||||
EventKind::SetBrush { .. } | EventKind::Plot { .. } => (),
|
||||
EventKind::Interact { .. } => {}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
66
docs/rkgk.dj
66
docs/rkgk.dj
|
@ -27,7 +27,8 @@ In case you edited anything in the input box on the right, paste the following t
|
|||
-- Try playing around with the numbers,
|
||||
-- and see what happens!
|
||||
|
||||
stroke 8 #000 (vec 0 0)
|
||||
withDotter \d ->
|
||||
stroke 8 #000 (d To)
|
||||
```
|
||||
|
||||
rakugaki is a drawing program for digital scribbles and other pieces of art.
|
||||
|
@ -83,10 +84,11 @@ If you want to draw multiple scribbles, you can wrap them into a list, which we
|
|||
|
||||
```haku
|
||||
-- Draw two colorful dots instead of one!
|
||||
[
|
||||
stroke 8 #F00 (vec 4 0)
|
||||
stroke 8 #00F (vec (-4) 0))
|
||||
]
|
||||
withDotter \d ->
|
||||
[
|
||||
stroke 8 #F00 (vec ((vecX (d To)) + 4) (vecY (d To)))
|
||||
stroke 8 #00F (vec ((vecX (d To)) - 4) (vecY (d To)))
|
||||
]
|
||||
```
|
||||
|
||||
::: aside
|
||||
|
@ -103,25 +105,29 @@ And what's even crazier is that you can compose lists _further_---you can make a
|
|||
It'll draw the first inner list, which contains two scribbles, and then it'll draw the second inner list, which contains two scribbles.
|
||||
|
||||
```haku
|
||||
[
|
||||
withDotter \d ->
|
||||
[
|
||||
stroke 8 #F00 (vec 4 (-4))
|
||||
stroke 8 #00F (vec (-4) (-4))
|
||||
[
|
||||
stroke 8 #F00 (vec ((vecX (d To)) + 4) (vecY (d To)))
|
||||
stroke 8 #00F (vec ((vecX (d To)) - 4) (vecY (d To)))
|
||||
]
|
||||
[
|
||||
stroke 8 #FF0 (vec 4 4)
|
||||
stroke 8 #0FF (vec (-4) 4)
|
||||
stroke 8 #FF0 (vec (vecX (d To)) ((vecY (d To)) + 4))
|
||||
stroke 8 #0FF (vec (vecX (d To)) ((vecY (d To)) - 4))
|
||||
]
|
||||
]
|
||||
]
|
||||
```
|
||||
|
||||
::: aside
|
||||
|
||||
Another weird thing: when negating a number, you have to put it in parentheses.
|
||||
I know this example is kind of horrendous to read right now.
|
||||
|
||||
This is because haku does not see your spaces---`vec -4`, `vec - 4`, and `vec-4` all mean the same thing!
|
||||
In this case, it will always choose the 2nd interpretation---vec minus four.
|
||||
So to make it interpret our minus four as, well, _minus four_, we need to enclose it in parentheses.
|
||||
This is because haku currently does not have vector math, which means we have to disassemble and reassemble vectors manually.
|
||||
|
||||
{% Another weird thing: when negating a number, you have to put it in parentheses. %}
|
||||
{% This is because haku does not see your spaces---`vec -4`, `vec - 4`, and `vec-4` all mean the same thing! %}
|
||||
{% In this case, it will always choose the 2nd interpretation---vec minus four. %}
|
||||
{% So to make it interpret our minus four as, well, _minus four_, we need to enclose it in parentheses. %}
|
||||
|
||||
:::
|
||||
|
||||
|
@ -142,15 +148,24 @@ Anyways!
|
|||
Recall that super simple brush from before...
|
||||
|
||||
```haku
|
||||
stroke 8 #000 (vec 0 0)
|
||||
withDotter \d ->
|
||||
stroke 8 #000 (d To)
|
||||
```
|
||||
|
||||
This reads as "a stroke that's 8 pixels wide, has the color `#000`, and is drawn at the point `(0, 0)` relative to the mouse cursor."
|
||||
This reads as "given a dotter, output a stroke that's 8 pixels wide, has the color `#000`, and is drawn at the dotter's `To` coordinates."
|
||||
|
||||
All these symbols are very meaningful to haku.
|
||||
If you reorder or remove any one of them, your brush isn't going to work!
|
||||
|
||||
- Reading from left to right, we start with `stroke`.\
|
||||
- Reading from left to right, we start with `withDotter`.
|
||||
We can't draw without knowing _where_ to draw, and the `withDotter` incantation lets us ask the UI for that.
|
||||
|
||||
- Then, `\d ->` lets us name the data we get back from the UI.
|
||||
`d` ends up containing a few useful properties, but the most useful one for us is `To`, which contains the current mouse position (where *`To`* draw).
|
||||
|
||||
- We'll get to what all these sigils mean to haku later!
|
||||
|
||||
- On the next line we have a `stroke`.
|
||||
`stroke` is a _function_---a recipe for producing data!\
|
||||
haku has [many such built-in recipes](/docs/system.html).
|
||||
`stroke` is one of them.
|
||||
|
@ -192,7 +207,8 @@ Note how it's parenthesized though---recall that function arguments are separate
|
|||
And with all that, we let haku mix all the ingredients together, and get a black dot under the cursor.
|
||||
|
||||
```haku
|
||||
stroke 8 #000 (vec 0 0)
|
||||
withDotter \d ->
|
||||
stroke 8 #000 (d To)
|
||||
```
|
||||
|
||||
Nice!
|
||||
|
@ -206,8 +222,16 @@ So to spice things up, haku has a few shapes you can choose from!
|
|||
Recall that 3rd argument to `stroke`.
|
||||
We can actually pass any arbitrary shape to it, and haku will outline it for us.
|
||||
|
||||
Right now haku supports two additional shapes: rectangles and circles.
|
||||
You can try them out by playing with this brush!
|
||||
The experience of drawing with that example brush is pretty crap, because it can draw dots that don't connect with each other at all.
|
||||
Let's fix that by drawing a `line` instead!
|
||||
|
||||
```haku
|
||||
withDotter \d ->
|
||||
stroke 8 #000 (line (d From) (d To))
|
||||
```
|
||||
|
||||
We replace the singular position `d To` with a `line`. `line` expects two arguments, which are vectors defining the line's start and end points.
|
||||
For the starting position we use a _different_ property of `d`, which is `From`---this is the _previous_ value of `To`, which allows us to draw a continuous line.
|
||||
|
||||
```haku
|
||||
[
|
||||
|
|
|
@ -69,6 +69,11 @@ max_chunks = 2
|
|||
# Maximum amount of defs across all source code chunks.
|
||||
max_defs = 256
|
||||
|
||||
# Maximum amount of unique tags across all source code chunks.
|
||||
# Note that tag uniqueness is determined by the tag's source code string, so two instances of `A`
|
||||
# only occupy one slot.
|
||||
max_tags = 256
|
||||
|
||||
# Maximum amount of tokens a single chunk can have.
|
||||
max_tokens = 65536
|
||||
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
import { CodeEditor, getLineStart } from "rkgk/code-editor.js";
|
||||
import { BrushPreview } from "rkgk/brush-preview.js";
|
||||
import { CodeEditor } from "rkgk/code-editor.js";
|
||||
|
||||
const defaultBrush = `
|
||||
-- This is your brush.
|
||||
-- Try playing around with the numbers,
|
||||
-- and see what happens!
|
||||
|
||||
stroke 8 #000 (vec 0 0)
|
||||
withDotter \d ->
|
||||
stroke 8 #000 (d To)
|
||||
`.trim();
|
||||
|
||||
export class BrushEditor extends HTMLElement {
|
||||
|
|
|
@ -21,32 +21,35 @@ export class BrushPreview extends HTMLElement {
|
|||
this.pixmap = new Pixmap(this.canvas.width, this.canvas.height);
|
||||
}
|
||||
|
||||
#renderBrushInner(haku) {
|
||||
haku.resetVm();
|
||||
async #renderBrushInner(haku) {
|
||||
this.pixmap.clear();
|
||||
let evalResult = await haku.evalBrush({
|
||||
runDotter: async () => {
|
||||
return {
|
||||
fromX: this.canvas.width / 2,
|
||||
fromY: this.canvas.width / 2,
|
||||
toX: this.canvas.width / 2,
|
||||
toY: this.canvas.width / 2,
|
||||
num: 0,
|
||||
};
|
||||
},
|
||||
|
||||
let evalResult = haku.evalBrush();
|
||||
runScribble: async (renderToPixmap) => {
|
||||
return renderToPixmap(this.pixmap, 0, 0);
|
||||
},
|
||||
});
|
||||
if (evalResult.status != "ok") {
|
||||
return { status: "error", phase: "eval", result: evalResult };
|
||||
}
|
||||
|
||||
this.pixmap.clear();
|
||||
let renderResult = haku.renderValue(
|
||||
this.pixmap,
|
||||
this.canvas.width / 2,
|
||||
this.canvas.height / 2,
|
||||
);
|
||||
if (renderResult.status != "ok") {
|
||||
return { status: "error", phase: "render", result: renderResult };
|
||||
}
|
||||
|
||||
this.ctx.putImageData(this.pixmap.getImageData(), 0, 0);
|
||||
|
||||
return { status: "ok" };
|
||||
}
|
||||
|
||||
renderBrush(haku) {
|
||||
async renderBrush(haku) {
|
||||
this.unsetErrorFlag();
|
||||
let result = this.#renderBrushInner(haku);
|
||||
let result = await this.#renderBrushInner(haku);
|
||||
if (result.status == "error") {
|
||||
this.setErrorFlag();
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@ class CanvasRenderer extends HTMLElement {
|
|||
this.#cursorReportingBehaviour();
|
||||
this.#panningBehaviour();
|
||||
this.#zoomingBehaviour();
|
||||
this.#paintingBehaviour();
|
||||
this.#interactionBehaviour();
|
||||
|
||||
this.addEventListener("contextmenu", (event) => event.preventDefault());
|
||||
}
|
||||
|
@ -388,18 +388,6 @@ class CanvasRenderer extends HTMLElement {
|
|||
|
||||
// Behaviours
|
||||
|
||||
async #cursorReportingBehaviour() {
|
||||
while (true) {
|
||||
let event = await listen([this, "mousemove"]);
|
||||
let [x, y] = this.viewport.toViewportSpace(
|
||||
event.clientX - this.clientLeft,
|
||||
event.offsetY - this.clientTop,
|
||||
this.getWindowSize(),
|
||||
);
|
||||
this.dispatchEvent(Object.assign(new Event(".cursor"), { x, y }));
|
||||
}
|
||||
}
|
||||
|
||||
sendViewportUpdate() {
|
||||
this.dispatchEvent(new Event(".viewportUpdate"));
|
||||
}
|
||||
|
@ -443,24 +431,28 @@ class CanvasRenderer extends HTMLElement {
|
|||
);
|
||||
}
|
||||
|
||||
async #paintingBehaviour() {
|
||||
const paint = (x, y) => {
|
||||
let [wallX, wallY] = this.viewport.toViewportSpace(x, y, this.getWindowSize());
|
||||
this.dispatchEvent(Object.assign(new Event(".paint"), { x: wallX, y: wallY }));
|
||||
};
|
||||
async #cursorReportingBehaviour() {
|
||||
while (true) {
|
||||
let event = await listen([this, "mousemove"]);
|
||||
let [x, y] = this.viewport.toViewportSpace(
|
||||
event.clientX - this.clientLeft,
|
||||
event.offsetY - this.clientTop,
|
||||
this.getWindowSize(),
|
||||
);
|
||||
this.dispatchEvent(Object.assign(new Event(".cursor"), { x, y }));
|
||||
}
|
||||
}
|
||||
|
||||
async #interactionBehaviour() {
|
||||
while (true) {
|
||||
let mouseDown = await listen([this, "mousedown"]);
|
||||
if (mouseDown.button == 0) {
|
||||
paint(mouseDown.offsetX, mouseDown.offsetY);
|
||||
while (true) {
|
||||
let event = await listen([window, "mousemove"], [window, "mouseup"]);
|
||||
if (event.type == "mousemove") {
|
||||
paint(event.clientX - this.clientLeft, event.offsetY - this.clientTop);
|
||||
} else if (event.type == "mouseup") {
|
||||
break;
|
||||
}
|
||||
}
|
||||
let [mouseX, mouseY] = this.viewport.toViewportSpace(
|
||||
mouseDown.clientX - this.clientLeft,
|
||||
mouseDown.clientY - this.clientTop,
|
||||
this.getWindowSize(),
|
||||
);
|
||||
notifyInteraction(this, "start", { mouseX, mouseY, num: 0 });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -468,6 +460,68 @@ class CanvasRenderer extends HTMLElement {
|
|||
|
||||
customElements.define("rkgk-canvas-renderer", CanvasRenderer);
|
||||
|
||||
function notifyInteraction(canvasRenderer, kind, fields) {
|
||||
canvasRenderer.dispatchEvent(
|
||||
Object.assign(new InteractEvent(canvasRenderer), { interactionKind: kind, ...fields }),
|
||||
);
|
||||
}
|
||||
|
||||
class InteractEvent extends Event {
|
||||
constructor(canvasRenderer) {
|
||||
super(".interact");
|
||||
|
||||
this.canvasRenderer = canvasRenderer;
|
||||
}
|
||||
|
||||
continueAsDotter() {
|
||||
(async () => {
|
||||
let event = await listen(
|
||||
[this.canvasRenderer, "mousemove"],
|
||||
[this.canvasRenderer, "mouseup"],
|
||||
);
|
||||
|
||||
if (event.type == "mousemove") {
|
||||
let [mouseX, mouseY] = this.canvasRenderer.viewport.toViewportSpace(
|
||||
event.clientX - this.canvasRenderer.clientLeft,
|
||||
event.clientY - this.canvasRenderer.clientTop,
|
||||
this.canvasRenderer.getWindowSize(),
|
||||
);
|
||||
|
||||
notifyInteraction(this.canvasRenderer, "dotter", {
|
||||
previousX: this.mouseX,
|
||||
previousY: this.mouseY,
|
||||
mouseX,
|
||||
mouseY,
|
||||
num: this.num + 1,
|
||||
});
|
||||
}
|
||||
|
||||
if (event.type == "mouseup" && event.button == 0) {
|
||||
// Break the loop.
|
||||
return;
|
||||
}
|
||||
})();
|
||||
|
||||
if (this.previousX != null && this.previousY != null) {
|
||||
return {
|
||||
fromX: this.previousX,
|
||||
fromY: this.previousY,
|
||||
toX: this.mouseX,
|
||||
toY: this.mouseY,
|
||||
num: this.num,
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
fromX: this.mouseX,
|
||||
fromY: this.mouseY,
|
||||
toX: this.mouseX,
|
||||
toY: this.mouseY,
|
||||
num: this.num,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Atlas {
|
||||
static getInitBuffer(chunkSize, nChunks) {
|
||||
let imageSize = chunkSize * nChunks;
|
||||
|
|
|
@ -113,6 +113,12 @@ export class Pixmap {
|
|||
}
|
||||
}
|
||||
|
||||
// NOTE: This must be kept in sync with ContKind on the haku-wasm side.
|
||||
export const ContKind = {
|
||||
Scribble: 0,
|
||||
Dotter: 1,
|
||||
};
|
||||
|
||||
export class Haku {
|
||||
#pInstance = 0;
|
||||
#pBrush = 0;
|
||||
|
@ -206,17 +212,49 @@ export class Haku {
|
|||
}
|
||||
}
|
||||
|
||||
evalBrush() {
|
||||
return this.#statusCodeToResultObject(w.haku_eval_brush(this.#pInstance, this.#pBrush));
|
||||
beginBrush() {
|
||||
return this.#statusCodeToResultObject(w.haku_begin_brush(this.#pInstance, this.#pBrush));
|
||||
}
|
||||
|
||||
renderValue(pixmap, translationX, translationY) {
|
||||
expectedContKind() {
|
||||
return w.haku_cont_kind(this.#pInstance);
|
||||
}
|
||||
|
||||
contScribble(pixmap, translationX, translationY) {
|
||||
return this.#statusCodeToResultObject(
|
||||
w.haku_render_value(this.#pInstance, pixmap.ptr, translationX, translationY),
|
||||
w.haku_cont_scribble(this.#pInstance, pixmap.ptr, translationX, translationY),
|
||||
);
|
||||
}
|
||||
|
||||
resetVm() {
|
||||
w.haku_reset_vm(this.#pInstance);
|
||||
contDotter({ fromX, fromY, toX, toY, num }) {
|
||||
return this.#statusCodeToResultObject(
|
||||
w.haku_cont_dotter(this.#pInstance, fromX, fromY, toX, toY, num),
|
||||
);
|
||||
}
|
||||
|
||||
async evalBrush(options) {
|
||||
let { runDotter, runScribble } = options;
|
||||
|
||||
let result;
|
||||
result = this.beginBrush();
|
||||
if (result.status != "ok") return result;
|
||||
|
||||
while (this.expectedContKind() != ContKind.Invalid) {
|
||||
switch (this.expectedContKind()) {
|
||||
case ContKind.Scribble:
|
||||
result = await runScribble((pixmap, translationX, translationY) => {
|
||||
return this.contScribble(pixmap, translationX, translationY);
|
||||
});
|
||||
return result;
|
||||
|
||||
case ContKind.Dotter:
|
||||
let dotter = await runDotter();
|
||||
result = this.contDotter(dotter);
|
||||
if (result.status != "ok") return result;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return { status: "ok" };
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@ import {
|
|||
} from "rkgk/session.js";
|
||||
import { debounce } from "rkgk/framework.js";
|
||||
import { ReticleCursor } from "rkgk/reticle-renderer.js";
|
||||
import { selfController } from "rkgk/painter.js";
|
||||
|
||||
const updateInterval = 1000 / 60;
|
||||
|
||||
|
@ -175,14 +176,8 @@ function readUrl(urlString) {
|
|||
user.reticle.setCursor(x, y);
|
||||
}
|
||||
|
||||
if (wallEvent.kind.event == "setBrush") {
|
||||
user.setBrush(wallEvent.kind.brush);
|
||||
}
|
||||
|
||||
if (wallEvent.kind.event == "plot") {
|
||||
for (let { x, y } of wallEvent.kind.points) {
|
||||
user.renderBrushToChunks(wall, x, y);
|
||||
}
|
||||
if (wallEvent.kind.event == "interact") {
|
||||
user.simulate(wall, wallEvent.kind.interactions);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -230,30 +225,21 @@ function readUrl(urlString) {
|
|||
reportCursor(event.x, event.y);
|
||||
});
|
||||
|
||||
let plotQueue = [];
|
||||
async function flushPlotQueue() {
|
||||
let points = plotQueue.splice(0, plotQueue.length);
|
||||
if (points.length != 0) {
|
||||
session.sendPlot(points);
|
||||
let interactionQueue = [];
|
||||
function flushInteractionQueue() {
|
||||
if (interactionQueue.length != 0) {
|
||||
session.sendInteraction(interactionQueue);
|
||||
interactionQueue.splice(0);
|
||||
}
|
||||
}
|
||||
|
||||
setInterval(flushPlotQueue, updateInterval);
|
||||
setInterval(flushInteractionQueue, updateInterval);
|
||||
|
||||
canvasRenderer.addEventListener(".paint", async (event) => {
|
||||
plotQueue.push({ x: event.x, y: event.y });
|
||||
|
||||
if (currentUser.isBrushOk) {
|
||||
brushEditor.resetErrors();
|
||||
|
||||
let result = currentUser.renderBrushToChunks(wall, event.x, event.y);
|
||||
if (result.status == "error") {
|
||||
brushEditor.renderHakuResult(
|
||||
result.phase == "eval" ? "Evaluation" : "Rendering",
|
||||
result.result,
|
||||
canvasRenderer.addEventListener(".interact", async (event) => {
|
||||
let result = await currentUser.haku.evalBrush(
|
||||
selfController(interactionQueue, wall, event),
|
||||
);
|
||||
}
|
||||
}
|
||||
brushEditor.renderHakuResult(result.phase == "eval" ? "Evaluation" : "Rendering", result);
|
||||
});
|
||||
|
||||
canvasRenderer.addEventListener(".viewportUpdate", () => reticleRenderer.render());
|
||||
|
@ -270,20 +256,23 @@ function readUrl(urlString) {
|
|||
return;
|
||||
}
|
||||
|
||||
let previewResult = brushPreview.renderBrush(currentUser.haku);
|
||||
brushPreview.renderBrush(currentUser.haku).then((previewResult) => {
|
||||
if (previewResult.status == "error") {
|
||||
brushEditor.renderHakuResult(
|
||||
previewResult.phase == "eval" ? "Evaluation" : "Rendering",
|
||||
previewResult.result,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
compileBrush();
|
||||
brushEditor.addEventListener(".codeChanged", async () => {
|
||||
flushPlotQueue();
|
||||
compileBrush();
|
||||
session.sendSetBrush(brushEditor.code);
|
||||
interactionQueue.push({
|
||||
kind: "setBrush",
|
||||
brush: brushEditor.code,
|
||||
});
|
||||
});
|
||||
|
||||
session.eventLoop();
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
import { Haku } from "rkgk/haku.js";
|
||||
import { Painter } from "rkgk/painter.js";
|
||||
import { ContKind, Haku } from "rkgk/haku.js";
|
||||
import { renderToChunksInArea, dotterRenderArea } from "rkgk/painter.js";
|
||||
|
||||
export class User {
|
||||
nickname = "";
|
||||
|
@ -7,12 +7,11 @@ export class User {
|
|||
reticle = null;
|
||||
|
||||
isBrushOk = false;
|
||||
simulation = null;
|
||||
|
||||
constructor(wallInfo, nickname) {
|
||||
this.nickname = nickname;
|
||||
|
||||
this.haku = new Haku(wallInfo.hakuLimits);
|
||||
this.painter = new Painter(wallInfo.paintArea);
|
||||
}
|
||||
|
||||
destroy() {
|
||||
|
@ -38,6 +37,58 @@ export class User {
|
|||
|
||||
return result;
|
||||
}
|
||||
|
||||
simulate(wall, interactions) {
|
||||
console.group("simulate");
|
||||
for (let interaction of interactions) {
|
||||
if (interaction.kind == "setBrush") {
|
||||
this.simulation = null;
|
||||
this.setBrush(interaction.brush);
|
||||
}
|
||||
|
||||
if (this.isBrushOk) {
|
||||
if (this.simulation == null) {
|
||||
console.log("no simulation -- beginning brush");
|
||||
this.simulation = { renderArea: { left: 0, top: 0, right: 0, bottom: 0 } };
|
||||
this.haku.beginBrush();
|
||||
}
|
||||
|
||||
if (interaction.kind == "dotter" && this.#expectContKind(ContKind.Dotter)) {
|
||||
let dotter = {
|
||||
fromX: interaction.from.x,
|
||||
fromY: interaction.from.y,
|
||||
toX: interaction.to.x,
|
||||
toY: interaction.to.y,
|
||||
num: interaction.num,
|
||||
};
|
||||
this.haku.contDotter(dotter);
|
||||
this.simulation.renderArea = dotterRenderArea(wall, dotter);
|
||||
}
|
||||
|
||||
if (interaction.kind == "scribble" && this.#expectContKind(ContKind.Scribble)) {
|
||||
renderToChunksInArea(
|
||||
wall,
|
||||
this.simulation.renderArea,
|
||||
(pixmap, translationX, translationY) => {
|
||||
return this.haku.contScribble(pixmap, translationX, translationY);
|
||||
},
|
||||
);
|
||||
console.log("ended simulation");
|
||||
this.simulation = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
console.groupEnd();
|
||||
}
|
||||
|
||||
#expectContKind(kind) {
|
||||
if (this.haku.expectedContKind() == kind) {
|
||||
return true;
|
||||
} else {
|
||||
console.error(`expected cont kind: ${kind}`);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class OnlineUsers extends EventTarget {
|
||||
|
|
|
@ -1,43 +1,69 @@
|
|||
export class Painter {
|
||||
constructor(paintArea) {
|
||||
this.paintArea = paintArea;
|
||||
}
|
||||
import { listen } from "rkgk/framework.js";
|
||||
|
||||
renderBrushToWall(haku, centerX, centerY, wall) {
|
||||
haku.resetVm();
|
||||
|
||||
let evalResult = haku.evalBrush();
|
||||
if (evalResult.status != "ok")
|
||||
return { status: "error", phase: "eval", result: evalResult };
|
||||
|
||||
let left = centerX - this.paintArea / 2;
|
||||
let top = centerY - this.paintArea / 2;
|
||||
|
||||
let leftChunk = Math.floor(left / wall.chunkSize);
|
||||
let topChunk = Math.floor(top / wall.chunkSize);
|
||||
let rightChunk = Math.ceil((left + this.paintArea) / wall.chunkSize);
|
||||
let bottomChunk = Math.ceil((top + this.paintArea) / wall.chunkSize);
|
||||
function* chunksInRectangle(left, top, right, bottom, chunkSize) {
|
||||
let leftChunk = Math.floor(left / chunkSize);
|
||||
let topChunk = Math.floor(top / chunkSize);
|
||||
let rightChunk = Math.ceil(right / chunkSize);
|
||||
let bottomChunk = Math.ceil(bottom / chunkSize);
|
||||
for (let chunkY = topChunk; chunkY < bottomChunk; ++chunkY) {
|
||||
for (let chunkX = leftChunk; chunkX < rightChunk; ++chunkX) {
|
||||
let x = Math.floor(-chunkX * wall.chunkSize + centerX);
|
||||
let y = Math.floor(-chunkY * wall.chunkSize + centerY);
|
||||
yield [chunkX, chunkY];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function renderToChunksInArea(wall, renderArea, renderToPixmap) {
|
||||
for (let [chunkX, chunkY] of chunksInRectangle(
|
||||
renderArea.left,
|
||||
renderArea.top,
|
||||
renderArea.right,
|
||||
renderArea.bottom,
|
||||
wall.chunkSize,
|
||||
)) {
|
||||
let chunk = wall.getOrCreateChunk(chunkX, chunkY);
|
||||
let translationX = -chunkX * wall.chunkSize;
|
||||
let translationY = -chunkY * wall.chunkSize;
|
||||
let result = renderToPixmap(chunk.pixmap, translationX, translationY);
|
||||
chunk.markModified();
|
||||
|
||||
let renderResult = haku.renderValue(chunk.pixmap, x, y);
|
||||
if (renderResult.status != "ok") {
|
||||
return { status: "error", phase: "render", result: renderResult };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (let y = topChunk; y < bottomChunk; ++y) {
|
||||
for (let x = leftChunk; x < rightChunk; ++x) {
|
||||
let chunk = wall.getChunk(x, y);
|
||||
chunk.syncFromPixmap();
|
||||
}
|
||||
if (result.status != "ok") return result;
|
||||
}
|
||||
|
||||
return { status: "ok" };
|
||||
}
|
||||
}
|
||||
|
||||
export function dotterRenderArea(wall, dotter) {
|
||||
let halfPaintArea = wall.paintArea / 2;
|
||||
return {
|
||||
left: dotter.toX - halfPaintArea,
|
||||
top: dotter.toY - halfPaintArea,
|
||||
right: dotter.toX + halfPaintArea,
|
||||
bottom: dotter.toY + halfPaintArea,
|
||||
};
|
||||
}
|
||||
|
||||
export function selfController(interactionQueue, wall, event) {
|
||||
let renderArea = null;
|
||||
return {
|
||||
async runScribble(renderToPixmap) {
|
||||
interactionQueue.push({ kind: "scribble" });
|
||||
if (renderArea != null) {
|
||||
return renderToChunksInArea(wall, renderArea, renderToPixmap);
|
||||
} else {
|
||||
console.debug("render area is empty, nothing will be rendered");
|
||||
}
|
||||
return { status: "ok" };
|
||||
},
|
||||
|
||||
async runDotter() {
|
||||
let dotter = await event.continueAsDotter();
|
||||
interactionQueue.push({
|
||||
kind: "dotter",
|
||||
from: { x: dotter.fromX, y: dotter.fromY },
|
||||
to: { x: dotter.toX, y: dotter.toY },
|
||||
num: dotter.num,
|
||||
});
|
||||
renderArea = dotterRenderArea(wall, dotter);
|
||||
return dotter;
|
||||
},
|
||||
};
|
||||
}
|
||||
|
|
|
@ -267,22 +267,13 @@ class Session extends EventTarget {
|
|||
});
|
||||
}
|
||||
|
||||
sendPlot(points) {
|
||||
sendInteraction(interactions) {
|
||||
console.log(interactions);
|
||||
this.#sendJson({
|
||||
request: "wall",
|
||||
wallEvent: {
|
||||
event: "plot",
|
||||
points,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
sendSetBrush(brush) {
|
||||
this.#sendJson({
|
||||
request: "wall",
|
||||
wallEvent: {
|
||||
event: "setBrush",
|
||||
brush,
|
||||
event: "interact",
|
||||
interactions,
|
||||
},
|
||||
});
|
||||
}
|
||||
|
|
0
static/signal.js
Normal file
0
static/signal.js
Normal file
|
@ -28,6 +28,7 @@ export class Wall {
|
|||
|
||||
constructor(wallInfo) {
|
||||
this.chunkSize = wallInfo.chunkSize;
|
||||
this.paintArea = wallInfo.paintArea;
|
||||
this.onlineUsers = new OnlineUsers(wallInfo);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue