add error squiggles to brush editor

gosh I hate this code. CSS custom highlight API when, pleeeeeease Firefooooox
This commit is contained in:
liquidex 2024-09-06 22:50:25 +02:00
parent c59a651ea3
commit ec773b7fe1
5 changed files with 259 additions and 45 deletions

View file

@ -14,6 +14,8 @@
--font-body: "Atkinson Hyperlegible", sans-serif;
--font-monospace: "Iosevka Hyperlegible", monospace;
--line-height: 1.5;
--line-height-em: 1.5em;
}
/* Reset */
@ -21,7 +23,7 @@
body {
margin: 0;
color: var(--color-text);
line-height: 1.5;
line-height: var(--line-height);
}
/* Fonts */
@ -37,7 +39,7 @@ button, textarea, input {
pre, code, textarea {
font-family: var(--font-monospace);
line-height: 1.5;
line-height: var(--line-height);
}
/* Buttons */

View file

@ -1,4 +1,4 @@
import { CodeEditor } from "rkgk/code-editor.js";
import { CodeEditor, getLineStart } from "rkgk/code-editor.js";
const defaultBrush = `
-- This is your brush.
@ -16,7 +16,14 @@ export class BrushEditor extends HTMLElement {
connectedCallback() {
this.classList.add("rkgk-panel");
this.codeEditor = this.appendChild(new CodeEditor());
this.codeEditor = this.appendChild(
new CodeEditor([
{
className: "layer-error-squiggles",
render: (code, element) => this.#renderErrorSquiggles(code, element),
},
]),
);
this.codeEditor.setCode(localStorage.getItem("rkgk.brushEditor.code") ?? defaultBrush);
this.codeEditor.addEventListener(".codeChanged", (event) => {
localStorage.setItem("rkgk.brushEditor.code", event.newCode);
@ -46,15 +53,25 @@ export class BrushEditor extends HTMLElement {
renderHakuResult(phase, result) {
this.resetErrors();
this.errorSquiggles = null;
if (result.status != "error") return;
if (result.status != "error") {
// We need to request a rebuild if there's no error to remove any squiggles that may be
// left over from the error state.
this.codeEditor.renderLayer("layer-error-squiggles");
return;
}
this.errorHeader.textContent = `${phase} failed`;
if (result.errorKind == "diagnostics") {
// This is kind of wooden; I'd prefer if the error spans were rendered inline in text,
// but I haven't integrated anything for syntax highlighting yet that would let me
// do that.
this.codeEditor.rebuildLineMap();
this.errorSquiggles = this.#computeErrorSquiggles(
this.codeEditor.lineMap,
result.diagnostics,
);
this.codeEditor.renderLayer("layer-error-squiggles");
this.errorArea.textContent = result.diagnostics
.map(
(diagnostic) => `${diagnostic.start}..${diagnostic.end}: ${diagnostic.message}`,
@ -70,6 +87,96 @@ export class BrushEditor extends HTMLElement {
this.errorHeader.textContent = "(unknown error kind)";
}
}
#computeErrorSquiggles(lineMap, diagnostics) {
// This is an extremely inefficient algorithm.
// If we had better control of drawing (I'm talking: letter per letter, with a shader!)
// this could be done lot more efficiently. But alas, HTML giveth, HTML taketh away.
// The first step is to determine per-line spans.
// Since we render squiggles by line, it makes the most sense to split the work up to a
// line by line basis.
let rawLineSpans = new Map();
for (let diagnostic of diagnostics) {
let firstLine = lineMap.lineIndexAt(diagnostic.start);
let lastLine = lineMap.lineIndexAt(diagnostic.start);
for (let i = firstLine; i <= lastLine; ++i) {
let bounds = lineMap.get(i);
let start = i == firstLine ? diagnostic.start - bounds.start : 0;
let end = i == lastLine ? diagnostic.end - bounds.start : bounds.end;
if (!rawLineSpans.has(i)) {
rawLineSpans.set(i, []);
}
let onThisLine = rawLineSpans.get(i);
onThisLine.push({ start, end, diagnostic });
}
}
// Once we have the diagnostics subdivided per line, it's time to determine the _boundaries_
// where diagnostics need to appear.
// Later we will turn those boundaries into spans, and assign them appropriate classes.
let segmentedLines = new Map();
for (let [line, spans] of rawLineSpans) {
let lineBounds = lineMap.get(line);
let spanBorderSet = new Set([0]);
for (let { start, end } of spans) {
spanBorderSet.add(start);
spanBorderSet.add(end);
}
spanBorderSet.add(lineBounds.end - lineBounds.start);
let spanBorders = Array.from(spanBorderSet).sort((a, b) => a - b);
let segments = [];
let previous = 0;
for (let i = 1; i < spanBorders.length; ++i) {
segments.push({ start: previous, end: spanBorders[i], diagnostics: [] });
previous = spanBorders[i];
}
for (let span of spans) {
for (let segment of segments) {
if (segment.start >= span.start && segment.end <= span.end) {
segment.diagnostics.push(span.diagnostic);
}
}
}
segmentedLines.set(line, segments);
}
return segmentedLines;
}
#renderErrorSquiggles(lines, element) {
if (this.errorSquiggles == null) return;
for (let i = 0; i < lines.lineBounds.length; ++i) {
let lineBounds = lines.lineBounds[i];
let lineElement = element.appendChild(document.createElement("span"));
lineElement.classList.add("line");
let segments = this.errorSquiggles.get(i);
if (segments != null) {
for (let segment of segments) {
let text = (lineBounds.substring + " ").substring(segment.start, segment.end);
if (segment.diagnostics.length == 0) {
lineElement.append(text);
} else {
let spanElement = lineElement.appendChild(document.createElement("span"));
spanElement.classList.add("squiggle", "squiggle-error");
spanElement.textContent = text;
}
}
} else {
lineElement.textContent = lineBounds.substring;
}
}
}
}
customElements.define("rkgk-brush-editor", BrushEditor);

View file

@ -431,14 +431,16 @@ class CanvasRenderer extends HTMLElement {
}
async #zoomingBehaviour() {
while (true) {
let event = await listen([this, "wheel"]);
this.addEventListener(
"wheel",
(event) => {
// TODO: Touchpad zoom
this.viewport.zoomIn(event.deltaY > 0 ? -1 : 1);
this.sendViewportUpdate();
this.dispatchEvent(new Event(".viewportUpdateEnd"));
}
},
{ bubbling: false },
);
}
async #paintingBehaviour() {

View file

@ -1,6 +1,8 @@
export class CodeEditor extends HTMLElement {
constructor() {
constructor(layers) {
super();
this.layers = layers;
}
connectedCallback() {
@ -9,6 +11,16 @@ export class CodeEditor extends HTMLElement {
this.layerGutter = this.appendChild(document.createElement("pre"));
this.layerGutter.classList.add("layer", "layer-gutter");
this.userLayers = [];
for (let layer of this.layers) {
let element = this.appendChild(document.createElement("pre"));
element.classList.add("layer", layer.className);
this.userLayers.push({
def: layer,
element,
});
}
this.textArea = this.appendChild(document.createElement("textarea"));
this.textArea.spellcheck = false;
this.textArea.rows = 1;
@ -66,26 +78,6 @@ export class CodeEditor extends HTMLElement {
new ResizeObserver(() => this.#resizeTextArea()).observe(this.textArea);
}
getSelection() {
// NOTE: We only support one selection, because multiple selections are only
// supported by Firefox.
if (document.activeElement != this.textArea) return null;
if (this.textArea.selectionDirection == "forward") {
return new Selection(this.textArea.selectionStart, this.textArea.selectionEnd);
} else {
return new Selection(this.textArea.selectionEnd, this.textArea.selectionStart);
}
}
setSelection(selection) {
this.textArea.selectionDirection =
selection.anchor < selection.cursor ? "forward" : "backward";
this.textArea.selectionStart = selection.start;
this.textArea.selectionEnd = selection.end;
}
#resizeTextArea() {
this.textArea.style.height = "";
this.textArea.style.height = `${this.textArea.scrollHeight}px`;
@ -93,17 +85,36 @@ export class CodeEditor extends HTMLElement {
// Layers
rebuildLineMap() {
this.lineMap = new LineMap(this.code);
}
#renderLayers() {
this.rebuildLineMap();
this.#renderGutter();
for (let userLayer of this.userLayers) {
userLayer.element.replaceChildren();
userLayer.def.render(this.lineMap, userLayer.element);
}
}
#renderGutter() {
this.layerGutter.replaceChildren();
for (let line of this.code.split("\n")) {
for (let lineBounds of this.lineMap.lineBounds) {
let lineElement = this.layerGutter.appendChild(document.createElement("span"));
lineElement.classList.add("line");
lineElement.textContent = line;
lineElement.textContent = lineBounds.substring;
}
}
renderLayer(className) {
for (let userLayer of this.userLayers) {
if (userLayer.def.className == className) {
userLayer.element.replaceChildren();
userLayer.def.render(this.lineMap, userLayer.element);
}
}
}
@ -131,6 +142,26 @@ export class CodeEditor extends HTMLElement {
});
}
getSelection() {
// NOTE: We only support one selection, because multiple selections are only
// supported by Firefox.
if (document.activeElement != this.textArea) return null;
if (this.textArea.selectionDirection == "forward") {
return new Selection(this.textArea.selectionStart, this.textArea.selectionEnd);
} else {
return new Selection(this.textArea.selectionEnd, this.textArea.selectionStart);
}
}
setSelection(selection) {
this.textArea.selectionDirection =
selection.anchor < selection.cursor ? "forward" : "backward";
this.textArea.selectionStart = selection.start;
this.textArea.selectionEnd = selection.end;
}
replace(selection, text) {
let left = this.code.substring(0, selection.start);
let right = this.code.substring(selection.end);
@ -286,7 +317,7 @@ export class CodeEditor extends HTMLElement {
customElements.define("rkgk-code-editor", CodeEditor);
class Selection {
export class Selection {
constructor(anchor, cursor) {
this.anchor = anchor;
this.cursor = cursor;
@ -317,7 +348,7 @@ class Selection {
}
}
function getLineStart(string, position) {
export function getLineStart(string, position) {
do {
--position;
} while (string.charAt(position) != "\n" && position > 0);
@ -325,16 +356,16 @@ function getLineStart(string, position) {
return position;
}
function getLineEnd(string, position) {
export function getLineEnd(string, position) {
while (string.charAt(position) != "\n" && position < string.length) ++position;
return position + 1;
}
function getPositionInLine(string, position) {
export function getPositionInLine(string, position) {
return position - getLineStart(string, position);
}
function countSpaces(string, position) {
export function countSpaces(string, position) {
let count = 0;
while (string.charAt(position) == " ") {
++count;
@ -342,3 +373,53 @@ function countSpaces(string, position) {
}
return count;
}
export class LineMap {
constructor(string) {
// This simplifies the algorithm below a bit.
string += "\n";
this.string = string;
this.lineBounds = [];
let start = 0;
for (let i = 0; i < string.length; ++i) {
if (string.charAt(i) == "\n") {
let substring = string.substring(start, i);
this.lineBounds.push({ start, end: i, substring });
start = i + 1;
}
}
if (start < string.length) {
this.lineBounds.push({ start, end: string.length, substring: string.substring(start) });
}
}
get(lineIndex) {
return this.lineBounds[lineIndex];
}
lineIndexAt(position) {
// Ported from the Rust 1.81 standard library binary search.
// I was too lazy to come up with the algorithm myself. Sorry to disappoint.
let size = this.lineBounds.length;
let left = 0;
let right = size;
while (left < right) {
let mid = (left + size / 2) | 0;
let isLess = this.lineBounds[mid].start < position;
let isEqual = this.lineBounds[mid].start == position;
left = isLess && !isEqual ? mid + 1 : left;
right = !isLess && !isEqual ? mid : right;
if (isEqual) {
return mid;
}
size = right - left;
}
return left - 1;
}
}

View file

@ -193,6 +193,8 @@ rkgk-code-editor {
&>.line {
flex-shrink: 0;
white-space: pre-wrap;
min-height: var(--line-height-em);
}
}
@ -226,6 +228,26 @@ rkgk-code-editor {
}
}
&>.layer:not(.layer-gutter) {
margin-left: var(--gutter-width);
width: calc(100% - var(--gutter-width));
}
&>.layer-error-squiggles {
color: transparent;
&>.line {
&>.squiggle {
text-decoration: underline wavy black;
text-decoration-skip-ink: none;
}
&>.squiggle-error {
text-decoration-color: var(--color-error);
}
}
}
&>textarea {
display: block;
width: calc(100% - var(--gutter-width));