WebGL renderer #30

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opened 2024-08-20 23:11:14 +02:00 by liquidev · 0 comments
liquidev commented 2024-08-20 23:11:14 +02:00 (Migrated from github.com)

Canvas unfortunately doesn't let you disable antialiasing, which sometimes causes chunk borders to show when chunks don't quite align with the pixel grid. This can happen quite often when playing around with zooming in and out.

WebGL would also give us more optimization opportunities.

Canvas unfortunately doesn't let you disable antialiasing, which sometimes causes chunk borders to show when chunks don't quite align with the pixel grid. This can happen quite often when playing around with zooming in and out. WebGL would also give us more optimization opportunities.
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Reference: liquidex/rkgk#30
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