rkgk/static/brush-cost.js
liquidex 913d65b0a8 implement brush cost gauges
they're a little ugly at the moment, and can be a little useless for most simple brushes, but whatever we'll make them better later
2024-10-25 21:39:53 +02:00

82 lines
2.4 KiB
JavaScript

class Gauge extends HTMLElement {
constructor(iconName, label) {
super();
this.iconName = iconName;
this.label = label;
}
connectedCallback() {
this.role = "progressbar";
this.classList.add("icon", `icon-${this.iconName}`);
this.full = this.appendChild(document.createElement("div"));
this.full.classList.add("full", "icon", `icon-${this.iconName}-white`);
}
setValue(value, valueMax) {
let clampedNormalized = Math.max(0, Math.min(1, value / valueMax));
this.style.setProperty("--progress", `${clampedNormalized * 100}%`);
this.title = `${this.label}: ${value} / ${valueMax} (${Math.ceil((value / valueMax) * 100)}%)`;
}
}
customElements.define("rkgk-brush-cost-gauge", Gauge);
export class BrushCostGauges extends HTMLElement {
constructor() {
super();
}
connectedCallback() {
this.codeSizeGauge = this.appendChild(
createGauge({
className: "code-size",
iconName: "brackets",
label: "Code size",
}),
);
this.fuelGauge = this.appendChild(
createGauge({
className: "fuel",
iconName: "droplet",
label: "Fuel",
}),
);
this.objectsGauge = this.appendChild(
createGauge({
className: "objects",
iconName: "object",
label: "Objects",
}),
);
this.memoryGauge = this.appendChild(
createGauge({
className: "memory",
iconName: "memory",
label: "Bulk memory",
}),
);
this.codeSizeGauge.setValue(0);
this.fuelGauge.setValue(0);
this.objectsGauge.setValue(0);
this.memoryGauge.setValue(0);
}
update(stats) {
this.codeSizeGauge.setValue(stats.astSize, stats.astSizeMax);
this.fuelGauge.setValue(stats.fuel, stats.fuelMax);
this.objectsGauge.setValue(stats.numRefs, stats.numRefsMax);
this.memoryGauge.setValue(stats.memory, stats.memoryMax);
}
}
customElements.define("rkgk-brush-cost-gauges", BrushCostGauges);
function createGauge({ className, iconName, label }) {
let gauge = new Gauge(iconName, label);
gauge.classList.add(className);
return gauge;
}