rkgk/static/brush-editor.js
liquidex 5b7d9586ea introduce tags, structs, and reticles
this was meant to be split into smaller changes, but I realised I edited my existing revision too late.
2024-10-22 21:39:04 +02:00

184 lines
6.6 KiB
JavaScript

import { CodeEditor } from "rkgk/code-editor.js";
const defaultBrush = `
-- This is your brush.
-- Try playing around with the numbers,
-- and see what happens!
withDotter \d ->
stroke 8 #000 (d To)
`.trim();
export class BrushEditor extends HTMLElement {
constructor() {
super();
}
connectedCallback() {
this.classList.add("rkgk-panel");
this.codeEditor = this.appendChild(
new CodeEditor([
{
className: "layer-error-squiggles",
render: (code, element) => this.#renderErrorSquiggles(code, element),
},
]),
);
this.codeEditor.setCode(localStorage.getItem("rkgk.brushEditor.code") ?? defaultBrush);
this.codeEditor.addEventListener(".codeChanged", (event) => {
localStorage.setItem("rkgk.brushEditor.code", event.newCode);
this.dispatchEvent(
Object.assign(new Event(".codeChanged"), {
newCode: event.newCode,
}),
);
});
this.errorHeader = this.appendChild(document.createElement("h1"));
this.errorHeader.classList.add("error-header");
this.errorArea = this.appendChild(document.createElement("pre"));
this.errorArea.classList.add("errors");
}
get code() {
return this.codeEditor.code;
}
resetErrors() {
this.errorHeader.textContent = "";
this.errorArea.textContent = "";
}
renderHakuResult(phase, result) {
this.resetErrors();
this.errorSquiggles = null;
if (result.status != "error") {
// We need to request a rebuild if there's no error to remove any squiggles that may be
// left over from the error state.
this.codeEditor.renderLayer("layer-error-squiggles");
return;
}
this.errorHeader.textContent = `${phase} failed`;
if (result.errorKind == "diagnostics") {
this.codeEditor.rebuildLineMap();
this.errorSquiggles = this.#computeErrorSquiggles(
this.codeEditor.lineMap,
result.diagnostics,
);
this.codeEditor.renderLayer("layer-error-squiggles");
this.errorArea.textContent = result.diagnostics
.map(
(diagnostic) => `${diagnostic.start}..${diagnostic.end}: ${diagnostic.message}`,
)
.join("\n");
} else if (result.errorKind == "plain") {
this.errorHeader.textContent = result.message;
} else if (result.errorKind == "exception") {
// TODO: This should show a stack trace.
this.errorArea.textContent = `an exception occurred: ${result.message}`;
} else {
console.warn(`unknown error kind: ${result.errorKind}`);
this.errorHeader.textContent = "(unknown error kind)";
}
}
#computeErrorSquiggles(lineMap, diagnostics) {
// This is an extremely inefficient algorithm.
// If we had better control of drawing (I'm talking: letter per letter, with a shader!)
// this could be done lot more efficiently. But alas, HTML giveth, HTML taketh away.
// The first step is to determine per-line spans.
// Since we render squiggles by line, it makes the most sense to split the work up to a
// line by line basis.
let rawLineSpans = new Map();
for (let diagnostic of diagnostics) {
let firstLine = lineMap.lineIndexAt(diagnostic.start);
let lastLine = lineMap.lineIndexAt(diagnostic.start);
for (let i = firstLine; i <= lastLine; ++i) {
let bounds = lineMap.get(i);
let start = i == firstLine ? diagnostic.start - bounds.start : 0;
let end = i == lastLine ? diagnostic.end - bounds.start : bounds.end;
if (!rawLineSpans.has(i)) {
rawLineSpans.set(i, []);
}
let onThisLine = rawLineSpans.get(i);
onThisLine.push({ start, end, diagnostic });
}
}
// Once we have the diagnostics subdivided per line, it's time to determine the _boundaries_
// where diagnostics need to appear.
// Later we will turn those boundaries into spans, and assign them appropriate classes.
let segmentedLines = new Map();
for (let [line, spans] of rawLineSpans) {
let lineBounds = lineMap.get(line);
let spanBorderSet = new Set([0]);
for (let { start, end } of spans) {
spanBorderSet.add(start);
spanBorderSet.add(end);
}
spanBorderSet.add(lineBounds.end - lineBounds.start);
let spanBorders = Array.from(spanBorderSet).sort((a, b) => a - b);
let segments = [];
let previous = 0;
for (let i = 1; i < spanBorders.length; ++i) {
segments.push({ start: previous, end: spanBorders[i], diagnostics: [] });
previous = spanBorders[i];
}
for (let span of spans) {
for (let segment of segments) {
if (segment.start >= span.start && segment.end <= span.end) {
segment.diagnostics.push(span.diagnostic);
}
}
}
segmentedLines.set(line, segments);
}
return segmentedLines;
}
#renderErrorSquiggles(lines, element) {
if (this.errorSquiggles == null) return;
for (let i = 0; i < lines.lineBounds.length; ++i) {
let lineBounds = lines.lineBounds[i];
let lineElement = element.appendChild(document.createElement("span"));
lineElement.classList.add("line");
let segments = this.errorSquiggles.get(i);
if (segments != null) {
for (let segment of segments) {
let text = (lineBounds.substring + " ").substring(segment.start, segment.end);
if (segment.diagnostics.length == 0) {
lineElement.append(text);
} else {
let spanElement = lineElement.appendChild(document.createElement("span"));
spanElement.classList.add("squiggle", "squiggle-error");
spanElement.textContent = text;
}
}
} else {
lineElement.textContent = lineBounds.substring;
}
}
}
}
customElements.define("rkgk-brush-editor", BrushEditor);