fix formatting in digital textures

This commit is contained in:
liquidex 2024-03-05 23:38:30 +01:00
parent 56a0bbabe5
commit 2a62481c18

View file

@ -25,7 +25,7 @@ for example, based on texture alone it is possible to determine whether somethin
% classes.branch = "digital-textures-pointer-cursor"
id = "01HQ8JHZ5NYDJD0YKVX55AR3ZQ"
- <span style="cursor: default;">
when you have an interactive element and it _doesn't_ have a <span style="cursor: pointer; text-decoration: dotted underline;">pointer</span> cursor on it, it feels almost <em>wrong.</em>
when you have an interactive element and it <em>doesn't</em> have a <span style="cursor: pointer; text-decoration: dotted underline;">pointer</span> cursor on it, it feels almost <em>wrong.</em>
eerie in a way. out of place.<br>
like have you noticed this branch is kind of really fucking weird with the default cursor?
</span>