fix formatting in digital textures

This commit is contained in:
liquidex 2024-03-05 23:38:30 +01:00
parent 56a0bbabe5
commit 2a62481c18

View file

@ -25,7 +25,7 @@ for example, based on texture alone it is possible to determine whether somethin
% classes.branch = "digital-textures-pointer-cursor" % classes.branch = "digital-textures-pointer-cursor"
id = "01HQ8JHZ5NYDJD0YKVX55AR3ZQ" id = "01HQ8JHZ5NYDJD0YKVX55AR3ZQ"
- <span style="cursor: default;"> - <span style="cursor: default;">
when you have an interactive element and it _doesn't_ have a <span style="cursor: pointer; text-decoration: dotted underline;">pointer</span> cursor on it, it feels almost <em>wrong.</em> when you have an interactive element and it <em>doesn't</em> have a <span style="cursor: pointer; text-decoration: dotted underline;">pointer</span> cursor on it, it feels almost <em>wrong.</em>
eerie in a way. out of place.<br> eerie in a way. out of place.<br>
like have you noticed this branch is kind of really fucking weird with the default cursor? like have you noticed this branch is kind of really fucking weird with the default cursor?
</span> </span>