typo'd it
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@ -62,7 +62,7 @@
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+ scripts can be up to 65536 bytes long - this might not seem like much, but bytecode is much more compact than text!
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+ scripts can be up to 65536 bytes long - this might not seem like much, but bytecode is much more compact than text!
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% id = "01HA4NZ9DARFC10P5AFT6J03E1"
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% id = "01HA4NZ9DARFC10P5AFT6J03E1"
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- from my analyses when building [Yarnbox][branch:programing/projects/yarnbox], most chunks of bytecode don't exceed 4096 bytes
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- from my analyses when building [Yarnbox][branch:programming/projects/yarnbox], most chunks of bytecode don't exceed 4096 bytes
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% id = "01HA4KNTTKW393XV8CPZSW2J7H"
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% id = "01HA4KNTTKW393XV8CPZSW2J7H"
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+ the engine loads your bytecode *mostly* verbatim, so we could include a recognizable signature at the end of every script
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+ the engine loads your bytecode *mostly* verbatim, so we could include a recognizable signature at the end of every script
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