more blueprint

This commit is contained in:
liquidex 2023-09-12 13:14:34 +02:00
parent 075ff112c7
commit 45dad9ff93

View file

@ -189,6 +189,19 @@
% id = "01H8YT7R15VTF7VPX5QK7K233J"
- I'd guess it's just not very high up their priorities
% id = "01HA4HJKRVQ9GVMNY6NSY0T3T6"
- refactoring your nodes is a hell of a pain. Blueprint is kind of write-only
% id = "01HA4HJKRVBSRB5T1GM0TBE1C7"
- say you're calling `ApplyGameplayEffectToTarget` a bunch of times and you want to replace those occurrences with a custom function that wraps `ApplyGameplayEffectToTarget`
with some extra semantic information, to make it more discoverable, searchable, and easy to use
% id = "01HA4HJKRVGD7CW6T3MHRKNJS7"
- well then good luck :hueh:
% id = "01HA4HJKRVBN3RR32Q9WHMKVFY"
- in a text-based language you could use a dumb search and replace to accomplish this task, but there is no such thing in Blueprint. :cry:
% id = "01H8Y0CKD1QF5YBTKF3JEZCN5W"
+ with regards to assets (how long this darn stuff takes to load)