fix some problems with /treehouse/new after Djot transition

This commit is contained in:
liquidex 2024-07-25 23:36:50 +02:00
parent 782bf344f1
commit e5c61490be

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@ -4,7 +4,7 @@
feed = "news"
% id = "01HQ6G30PTVT5H0Z04VVRHEZQF"
- <span class="badge blue">featured</span> ever wondered how Terraria renders its worlds? or how editors like Tiled manage to make painting tiles so easy?
- [featured]{.badge .blue} ever wondered how Terraria renders its worlds? or how editors like Tiled manage to make painting tiles so easy?
### tairu - an interactive exploration of 2D autotiling techniques
@ -24,7 +24,7 @@ I told him there's no reason to do that in modern C++, because `std::unique_ptr`
### freeing C memory automatically using `std::unique_ptr` and `std::shared_ptr`
<sub>on another note, I did read a blog post about this once somewhere, but couldn't be bothered to find it. so there you go! I made a post about this too.</sub>
~on another note, I did read a blog post about this once somewhere, but couldn't be bothered to find it. so there you go! I made a post about this too.~
[read][page:programming/languages/cxx/shared-unique-ptr-deleter]