fix some problems with /treehouse/new after Djot transition
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@ -4,7 +4,7 @@
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feed = "news"
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% id = "01HQ6G30PTVT5H0Z04VVRHEZQF"
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- <span class="badge blue">featured</span> ever wondered how Terraria renders its worlds? or how editors like Tiled manage to make painting tiles so easy?
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- [featured]{.badge .blue} ever wondered how Terraria renders its worlds? or how editors like Tiled manage to make painting tiles so easy?
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### tairu - an interactive exploration of 2D autotiling techniques
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@ -24,7 +24,7 @@ I told him there's no reason to do that in modern C++, because `std::unique_ptr`
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### freeing C memory automatically using `std::unique_ptr` and `std::shared_ptr`
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<sub>on another note, I did read a blog post about this once somewhere, but couldn't be bothered to find it. so there you go! I made a post about this too.</sub>
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~on another note, I did read a blog post about this once somewhere, but couldn't be bothered to find it. so there you go! I made a post about this too.~
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[read][page:programming/languages/cxx/shared-unique-ptr-deleter]
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