a more robust system for syncing chunks
as long as the server tells you there are more chunks, there are definitely more chunks. just wait for them a bit.
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parent
2f7bcbb14e
commit
2594afcc1b
6 changed files with 57 additions and 49 deletions
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@ -1,4 +1,4 @@
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use std::sync::Arc;
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use std::{collections::HashSet, sync::Arc};
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use axum::{
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extract::{
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@ -194,8 +194,11 @@ struct SessionLoop {
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wall: Arc<Wall>,
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chunk_encoder: Arc<ChunkEncoder>,
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handle: SessionHandle,
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render_commands_tx: mpsc::Sender<RenderCommand>,
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viewport_chunks: ChunkIterator,
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sent_chunks: HashSet<ChunkPosition>,
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}
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enum RenderCommand {
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@ -238,6 +241,7 @@ impl SessionLoop {
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handle,
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render_commands_tx,
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viewport_chunks: ChunkIterator::new(ChunkPosition::new(0, 0), ChunkPosition::new(0, 0)),
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sent_chunks: HashSet::new(),
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})
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}
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@ -316,10 +320,16 @@ impl SessionLoop {
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let mut chunk_infos = vec![];
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let mut packet = vec![];
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// Number of chunks iterated is limited to 300 per packet, so as not to let the client
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// Number of chunks iterated is limited per packet, so as not to let the client
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// stall the server by sending in a huge viewport.
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for _ in 0..300 {
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let start = Instant::now();
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let mut iterated = 0;
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for i in 0..12000 {
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if let Some(position) = self.viewport_chunks.next() {
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if self.sent_chunks.contains(&position) {
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continue;
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}
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if let Some(encoded) = self.chunk_encoder.encoded(position).await {
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let offset = packet.len();
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packet.extend_from_slice(&encoded);
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@ -335,25 +345,22 @@ impl SessionLoop {
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// execute. We cap it to 256KiB in hopes that noone has Internet slow enough for
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// this to cause a disconnect.
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if packet.len() >= 256 * 1024 {
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iterated = i;
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break;
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}
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} else {
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// Length 0 indicates the server acknowledged the chunk, but it has no
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// image data.
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// This is used by clients to know that the chunk doesn't need downloading.
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chunk_infos.push(ChunkInfo {
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position,
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offset: 0,
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length: 0,
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});
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}
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self.sent_chunks.insert(position);
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} else {
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iterated = i;
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break;
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}
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}
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info!(elapsed = ?start.elapsed(), iterated, "send_chunks");
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ws.send(to_message(&Notify::Chunks {
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chunks: chunk_infos,
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has_more: self.viewport_chunks.clone().next().is_some(),
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}))
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.await?;
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ws.send(Message::Binary(packet)).await?;
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@ -94,6 +94,12 @@ pub struct ChunkInfo {
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rename_all_fields = "camelCase"
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)]
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pub enum Notify {
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Wall { wall_event: wall::Event },
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Chunks { chunks: Vec<ChunkInfo> },
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Wall {
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wall_event: wall::Event,
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},
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Chunks {
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chunks: Vec<ChunkInfo>,
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has_more: bool,
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},
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}
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