introduce tags, structs, and reticles

this was meant to be split into smaller changes, but I realised I edited my existing revision too late.
This commit is contained in:
りき萌 2024-09-08 13:53:29 +02:00
parent 8356b6c750
commit 5b7d9586ea
26 changed files with 1113 additions and 351 deletions

View file

@ -21,32 +21,35 @@ export class BrushPreview extends HTMLElement {
this.pixmap = new Pixmap(this.canvas.width, this.canvas.height);
}
#renderBrushInner(haku) {
haku.resetVm();
async #renderBrushInner(haku) {
this.pixmap.clear();
let evalResult = await haku.evalBrush({
runDotter: async () => {
return {
fromX: this.canvas.width / 2,
fromY: this.canvas.width / 2,
toX: this.canvas.width / 2,
toY: this.canvas.width / 2,
num: 0,
};
},
let evalResult = haku.evalBrush();
runScribble: async (renderToPixmap) => {
return renderToPixmap(this.pixmap, 0, 0);
},
});
if (evalResult.status != "ok") {
return { status: "error", phase: "eval", result: evalResult };
}
this.pixmap.clear();
let renderResult = haku.renderValue(
this.pixmap,
this.canvas.width / 2,
this.canvas.height / 2,
);
if (renderResult.status != "ok") {
return { status: "error", phase: "render", result: renderResult };
}
this.ctx.putImageData(this.pixmap.getImageData(), 0, 0);
return { status: "ok" };
}
renderBrush(haku) {
async renderBrush(haku) {
this.unsetErrorFlag();
let result = this.#renderBrushInner(haku);
let result = await this.#renderBrushInner(haku);
if (result.status == "error") {
this.setErrorFlag();
}