make the app listen to hashchange and move the viewport accordingly, or reload the page when the wall changes

This commit is contained in:
りき萌 2024-08-25 14:14:55 +02:00
parent b1ee244eaa
commit 7465913944
2 changed files with 22 additions and 5 deletions

View file

@ -115,6 +115,10 @@ class CanvasRenderer extends HTMLElement {
}
}
sendViewportUpdate() {
this.dispatchEvent(new Event(".viewportUpdate"));
}
async #panningBehaviour() {
while (true) {
let mouseDown = await listen([this, "mousedown"]);
@ -124,7 +128,7 @@ class CanvasRenderer extends HTMLElement {
let event = await listen([window, "mousemove"], [window, "mouseup"]);
if (event.type == "mousemove") {
this.viewport.panAround(event.movementX, event.movementY);
this.dispatchEvent(new Event(".viewportUpdate"));
this.sendViewportUpdate();
} else if (event.type == "mouseup" && event.button == mouseDown.button) {
this.dispatchEvent(new Event(".viewportUpdateEnd"));
break;
@ -140,7 +144,7 @@ class CanvasRenderer extends HTMLElement {
// TODO: Touchpad zoom
this.viewport.zoomIn(event.deltaY > 0 ? -1 : 1);
this.dispatchEvent(new Event(".viewportUpdate"));
this.sendViewportUpdate();
this.dispatchEvent(new Event(".viewportUpdateEnd"));
}
}