initial implementation of WebGL-based brush renderer
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parent
b4c3260f49
commit
bb55e23979
14 changed files with 385 additions and 247 deletions
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@ -147,6 +147,7 @@ function readUrl(urlString) {
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let currentUser = wall.onlineUsers.getUser(session.sessionId);
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let chunkAllocator = canvasRenderer.atlasAllocator;
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let brushRenderer = canvasRenderer.brushRenderer;
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// Event loop
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@ -188,7 +189,7 @@ function readUrl(urlString) {
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}
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if (wallEvent.kind.event == "interact") {
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user.simulate(wall, wallEvent.kind.interactions);
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user.simulate(chunkAllocator, wall, wallEvent.kind.interactions);
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}
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}
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});
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@ -254,7 +255,7 @@ function readUrl(urlString) {
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let layer = currentUser.getScratchLayer(wall);
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let result = await currentUser.haku.evalBrush(
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selfController(interactionQueue, wall, layer, event),
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selfController(interactionQueue, chunkAllocator, brushRenderer, wall, layer, event),
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);
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brushEditor.renderHakuResult(result);
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});
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@ -263,9 +264,8 @@ function readUrl(urlString) {
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let scratchLayer = currentUser.commitScratchLayer(wall);
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if (scratchLayer == null) return;
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canvasRenderer.deallocateChunks(scratchLayer);
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let edits = await scratchLayer.toEdits();
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scratchLayer.destroy();
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scratchLayer.destroy(chunkAllocator);
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let editRecords = [];
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let dataParts = [];
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