rkgk/static/viewport.js

59 lines
1.6 KiB
JavaScript

export class Viewport {
constructor() {
this.panX = 0;
this.panY = 0;
this.zoomLevel = 0;
}
get zoom() {
return Math.pow(2, this.zoomLevel * 0.25);
}
zoomIn(delta) {
this.zoomLevel += delta;
this.zoomLevel = Math.max(-16, Math.min(20, this.zoomLevel));
}
// ndcX and ndcY are in -0.5 .. 0.5
// -0.5 -> (x) left or (y) top
// 0.5 -> (x) right or (y) bottom
// (0, 0) is the center of the screen
zoomIntoPoint(delta, ndcX, ndcY, windowSize) {
let beforePixelsX = (ndcX * windowSize.width) / this.zoom;
let beforePixelsY = (ndcY * windowSize.height) / this.zoom;
this.zoomIn(delta);
let afterPixelsX = (ndcX * windowSize.width) / this.zoom;
let afterPixelsY = (ndcY * windowSize.height) / this.zoom;
this.panX += beforePixelsX - afterPixelsX;
this.panY += beforePixelsY - afterPixelsY;
}
getVisibleRect(windowSize) {
let invZoom = 1 / this.zoom;
let width = windowSize.width * invZoom;
let height = windowSize.height * invZoom;
return {
x: this.panX - width / 2,
y: this.panY - height / 2,
width,
height,
};
}
toViewportSpace(x, y, windowSize) {
return [
(x - windowSize.width / 2) / this.zoom + this.panX,
(y - windowSize.height / 2) / this.zoom + this.panY,
];
}
toScreenSpace(x, y, windowSize) {
return [
(x - this.panX) * this.zoom + windowSize.width / 2,
(y - this.panY) * this.zoom + windowSize.height / 2,
];
}
}