Multiplayer canvas tool with programmable brushes!
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liquidev 39886291cf HiDPI support
the main canvas is now DPI-aware; it should no longer be pixelated on 4k
this couldn't be done for the brush preview, so it's just kinda pixelated
also fixed the horrendous scrollbar that could appear on HiDPI for some reason
2025-05-25 21:26:21 +02:00
.cargo a whole load of work in progress 2024-08-15 20:01:10 +02:00
admin make daemon use release profile 2024-08-24 13:54:00 +02:00
crates haku: add len and index functions for reading lists 2024-10-25 23:22:06 +02:00
docs docs/system: document len and index 2024-10-25 23:26:20 +02:00
scripts implement brush cost gauges 2024-10-25 21:39:53 +02:00
static HiDPI support 2025-05-25 21:26:21 +02:00
template implement brush cost gauges 2024-10-25 21:39:53 +02:00
.editorconfig initial commit 2024-08-10 23:10:22 +02:00
.gitignore a whole load of work in progress 2024-08-15 20:01:10 +02:00
Cargo.lock add libm math functions to haku 2024-09-07 14:33:20 +02:00
Cargo.toml sync 2024-08-17 22:16:21 +02:00
jsconfig.json add jsconfig.json 2024-09-06 22:50:42 +02:00
Justfile make it possible to set release profile for rkgk in justfile 2024-08-24 13:51:38 +02:00
README.md update readme again 2024-08-24 22:03:06 +02:00
rkgk.toml introduce tags, structs, and reticles 2024-10-22 21:39:04 +02:00

rakugaki - digital multiplayer graffiti

rakugaki is a multiplayer paint canvas with programmable brushes!

At the heart of rakugaki is the brush - a little program for manipulating pixels on a wall. Brushes are written in a tiny programming language called haku.

I wanna try it out!

Since the app is currently in very early alpha stages, there's no public instance at the moment.

You're free to spin up a server for your friends though! Here's the setup procedure for production instances.

# As of writing this, 1.81 is not yet released, so we have to use Rust nightly.
rustup toolchain install nightly-2024-08-11
rustup default nightly-2024-08-11
rustup target add wasm32-unknown-unknown

# We use `just` to wrangle the process of building the client-side WebAssembly and the server.
cargo install just

# Now it's time to run the backend!
just port=8080 profile=release

Then, you can connect to localhost:8080 to see the app in action.

For development, I recommend using cargo watch for live reloading. just defaults to a sensible development configuration. If you need to override the port, use the port variable as shown above.

cargo install cargo-watch
cargo watch -- just