make tairu work better with noscript
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90de54c359
commit
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22 changed files with 404 additions and 238 deletions
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// A frameworking class assigning some CSS classes to the canvas to make it integrate nicer with CSS.
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export class Frame extends HTMLCanvasElement {
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static fontFace = "RecVar";
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static monoFontFace = "RecVarMono";
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constructor() {
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super();
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}
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async connectedCallback() {
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this.style.cssText = `
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margin-top: 8px;
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margin-bottom: 4px;
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border-radius: 4px;
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max-width: 100%;
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`;
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this.ctx = this.getContext("2d");
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requestAnimationFrame(this.#drawLoop.bind(this));
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}
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#drawLoop() {
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this.ctx.font = "14px RecVar";
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this.draw();
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requestAnimationFrame(this.#drawLoop.bind(this));
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}
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// Override this!
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draw() {
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throw new ReferenceError("draw() must be overridden");
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}
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getTextPositionInBox(text, x, y, width, height, hAlign, vAlign) {
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let measurements = this.ctx.measureText(text);
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let leftX;
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switch (hAlign) {
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case "left":
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leftX = x;
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break;
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case "center":
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leftX = x + width / 2 - measurements.width / 2;
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break;
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case "right":
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leftX = x + width - measurements.width;
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break;
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}
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let textHeight = measurements.fontBoundingBoxAscent;
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let baselineY;
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switch (vAlign) {
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case "top":
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baselineY = y + textHeight;
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break;
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case "center":
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baselineY = y + height / 2 + textHeight / 2;
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break;
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case "bottom":
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baselineY = y + height;
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break;
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}
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return { leftX, baselineY };
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}
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get scaleInViewportX() {
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return this.clientWidth / this.width;
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}
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get scaleInViewportY() {
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return this.clientHeight / this.height;
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}
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getMousePositionFromEvent(event) {
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return {
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x: event.offsetX / this.scaleInViewportX,
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y: event.offsetY / this.scaleInViewportY,
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};
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}
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}
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export function defineFrame(elementName, claß) { // because `class` is a keyword.
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customElements.define(elementName, claß, { extends: "canvas" });
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}
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defineFrame("tairu--frame", Frame);
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@ -1,76 +0,0 @@
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import { TileEditor } from 'tairu/editor.js';
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export function alignTextInRectangle(ctx, text, x, y, width, height, hAlign, vAlign) {
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let measurements = ctx.measureText(text);
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let leftX;
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switch (hAlign) {
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case "left":
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leftX = x;
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break;
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case "center":
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leftX = x + width / 2 - measurements.width / 2;
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break;
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case "right":
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leftX = x + width - measurements.width;
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break;
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}
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let textHeight = measurements.fontBoundingBoxAscent;
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let baselineY;
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switch (vAlign) {
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case "top":
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baselineY = y + textHeight;
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break;
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case "center":
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baselineY = y + height / 2 + textHeight / 2;
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break;
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case "bottom":
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baselineY = y + height;
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break;
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}
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return { leftX, baselineY };
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}
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export function shouldConnect(a, b) {
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return a == b;
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}
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export class TileEditorWithCardinalDirections extends TileEditor {
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constructor(options) {
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super(options);
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this.colorScheme.tiles[1] = "#f96565";
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}
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drawConnectionText(text, enabled, tileX, tileY, hAlign, vAlign) {
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this.ctx.beginPath();
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this.ctx.fillStyle = enabled ? "#6c023e" : "#d84161";
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this.ctx.font = `800 14px ${Frame.monoFontFace}`;
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const padding = 2;
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let topLeftX = tileX * this.tileSize + padding;
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let topLeftY = tileY * this.tileSize + padding;
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let rectSize = this.tileSize - padding * 2;
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let { leftX, baselineY } = this.getTextPositionInBox(text, topLeftX, topLeftY, rectSize, rectSize, hAlign, vAlign);
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this.ctx.fillText(text, leftX, baselineY);
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}
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drawTiles() {
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super.drawTiles();
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for (let y = 0; y < this.tilemap.height; ++y) {
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for (let x = 0; x < this.tilemap.width; ++x) {
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let tile = this.tilemap.at(x, y);
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if (canConnect(tile)) {
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let connectedWithEast = shouldConnect(tile, this.tilemap.at(x + 1, y));
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let connectedWithSouth = shouldConnect(tile, this.tilemap.at(x, y + 1));
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let connectedWithNorth = shouldConnect(tile, this.tilemap.at(x, y - 1));
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let connectedWithWest = shouldConnect(tile, this.tilemap.at(x - 1, y));
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this.drawConnectionText("E", connectedWithEast, x, y, "right", "center");
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this.drawConnectionText("S", connectedWithSouth, x, y, "center", "bottom");
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this.drawConnectionText("N", connectedWithNorth, x, y, "center", "top");
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this.drawConnectionText("W", connectedWithWest, x, y, "left", "center");
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}
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}
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}
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}
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}
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@ -1,47 +0,0 @@
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import { Tilemap } from './tilemap.js';
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const alphabet = " x";
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function parseTilemap(lineArray) {
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let tilemap = new Tilemap(lineArray[0].length, lineArray.length);
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for (let y in lineArray) {
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let line = lineArray[y];
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for (let x = 0; x < line.length; ++x) {
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let char = line.charAt(x);
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tilemap.setAt(x, y, alphabet.indexOf(char));
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}
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}
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return tilemap;
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}
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export default {
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bitwiseAutotiling: parseTilemap([
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" ",
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" xxx ",
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" xxx ",
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" xxx ",
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" ",
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]),
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bitwiseAutotilingChapter2: parseTilemap([
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" ",
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" x ",
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" x ",
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" xxx ",
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" ",
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]),
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bitwiseAutotilingCorners: parseTilemap([
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" ",
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" x x ",
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" x ",
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" x x ",
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" ",
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]),
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bitwiseAutotiling47: parseTilemap([
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" x ",
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" x ",
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" xx xx ",
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" xxxx ",
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" x ",
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]),
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};
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