add a tagging system to the website
This commit is contained in:
parent
701da6bc4b
commit
e1b6578b2a
97 changed files with 1025 additions and 979 deletions
24
content/tag/cxx.dj
Normal file
24
content/tag/cxx.dj
Normal file
|
@ -0,0 +1,24 @@
|
|||
title = "#cxx"
|
||||
include_feed = { tag = "cxx", title = "Posts" }
|
||||
|
||||
+++
|
||||
|
||||
Programming in C++.
|
||||
|
||||
---
|
||||
|
||||
A lot of people don't like C++, and I can't blame them for it.
|
||||
I don't love it too.
|
||||
|
||||
It's just that it's currently the most pragmatic choice for any sort of multi-domain program which follows [the Philosophy][page:tag/programming].
|
||||
|
||||
While most C++ code I write is very C-like, I don't limit myself to C, because C++ is a lot more pleasant to program in.
|
||||
Just the addition of namespaces, `enum class`, references, parsimonious use of templates, and operator overloading, is enough of an improvement over C that I generally tend to prefer C++ for solving my problems.
|
||||
|
||||
C++ remains the most pragmatic choice for most long-term projects while [Odin](https://odin-lang.org) and [Zig](https://ziglang.org) are still cooking.
|
||||
I can rely on the language not changing under my feet, remaining stable and portable for many years to come, with a library ecosystem following a similar philosophy.
|
||||
|
||||
Places of unpleasantness in C++ for me include: classes and encapsulation, complicated template metaprogramming, the entire `std` namespace, lack of enum-indexed arrays, and also the Unreal Engine.
|
||||
|
||||
~...Seriously though, why does _nobody_ but Odin and Nim implement enum-indexed arrays?\
|
||||
What is wrong with you people.~
|
Loading…
Add table
Add a link
Reference in a new issue