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treehouse/content/programming/unreal-engine.tree
liquidev 39a6155bdc the flattening
not to be confused with the Minecraft technical update

I'm moving about the pages to be have a more flat, less nested structure.
I feel like that'll improve URLs a lot, making them more readable than ever.

over the years I've learned that flatter is better, and that tagging is generally a much more effective way of organising things.
this doesn't get rid of categories entirely, as I think having the category makes the URL much a bit more readable in the end.
my current vision does include a concept of "major categories" either way.
2025-01-14 23:59:12 +01:00

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%% title = "Unreal Engine"
% id = "01H8Y0CKD0ZDHAH1ET3BJNDS4E"
- this is that really cool game engine I work with on a daily basis
% id = "01H8Y0CKD0MPNQPBEV8BWV81GJ"
+ so I have a lot of stuff to say about living with it
% id = "01H8YGXP0ZWG6X3PB6GWSGKAT0"
- both the fun and the good, and that which ruins my mood
% id = "programming/unreal-engine/blueprint"
content.link = "programming/unreal-engine/blueprint"
+ :page: thoughts on Blueprint
% id = "01HP1FESY5WVJG4X80AZ4ZBX5D"
- :folder: random but cool things
% content.link = "programming/unreal-engine/generated-body"
id = "01HV1DGFHP6GB268MDGGDXMR12"
+ :page: how does `GENERATED_BODY()` work exactly?
% content.link = "programming/unreal-engine/fixes"
id = "01HP1FESY5ZS6YTZXA8QTT5V1Z"
+ :page: data validation quick fixes